Garry's Mod

Garry's Mod

[ArcVR] Arctic's VR Guns
Showing 1-10 of 23 entries
< 1  2  3 >
Update: 26 Mar, 2020 @ 10:33pm

- MAJOR Update:
- Added attachment system
- Two hand grip is now hybrid. You can either hold trigger to grip, or use reload to toggle grip.
- Added loads of new features to the weapon base.
- Lots of bug fixes.
- Improved the way holographic sights render. They will now always be in front.
- Added belt-fed weapon system.
- Slides no longer release when pulled when an empty magazine is inserted. This was originally done to add challenge, but because it is inaccurate, it has been changed.

Update: 8 Mar, 2020 @ 12:45am

None Provided

Update: 8 Mar, 2020 @ 12:43am

- Added the ability to toggle grip (arcticvr_2htoggle)
- Added the ability to switch grip button to the reload button instead (arcticvr_reloadbutton)
- While gripping a foregrip, you will always have your left hand closed

Update: 7 Mar, 2020 @ 10:10pm

- Added sensitivity option controlling balance between off and main hand for aiming while using alternative 2 hand aim, "arcticvr_2halt_sens". Default value is 0.5.

Update: 7 Mar, 2020 @ 9:43pm

- Added alternative 2 handing option, because apparently people want this.
- Two-handing pistols is now possible. Move your off hand near enough to the main hand using a pistol and it will automatically provide a small amount of aim stabilization and recoil reduction. The off hand will also be visually affected by recoil.
- Changed base recoil mechanics a little. In general, two-handing weapons should have more vertical recoil.;
- Fixed melee attack mechanics.

Update: 7 Mar, 2020 @ 6:41am

- Fixed grenades potentially having the RT scope texture applied to them
- Two handed weapons now have better foregrips that actually match the proper position
- Weapons will no longer fire in the menu

Update: 7 Mar, 2020 @ 5:11am

- Gave all weapons with modelled triggers proper triggers

Update: 7 Mar, 2020 @ 1:59am

- Implemented "Muzzleflash" parameter for guns.

Update: 29 Feb, 2020 @ 7:45pm

None Provided

Update: 26 Feb, 2020 @ 10:34pm

- Added movement compensation for moving while two handing.
- Added grenade code, which will be used in Fifth Wave.
- Reduced recoil and increased fire rate on several pistols.