Counter-Strike 2

Counter-Strike 2

Anubis
Showing 11-20 of 26 entries
< 1  2  3 >
Update: 30 Jul, 2020 @ 3:42am

Update: 28 Jun, 2020 @ 11:26pm

-Fixed cubemaps

Update: 21 Jun, 2020 @ 11:48pm

-Clipping, z fighting, invisible faces
-Fixed being able to spot enemies through wall near bridge. (thanks Chaelin!)
-Removed palm tree shadow at bridge
-Fixed wallbang at B main route
-Fixed weapons falling through stairs and other parts of the floor.

Update: 26 May, 2020 @ 5:51am

-Fixed many minor issues such as z fighting, prop reflections and invisible faces
-Improved player readability at canal
-Improved performance
-Redesigned B main path & entrance
-Moved up CT spawn

Update: 26 May, 2020 @ 1:28am

Update: 25 May, 2020 @ 6:48am

Update: 24 Apr, 2020 @ 1:10am

- Added clips to prevent triple boosts on certain spots.
- Added grenade clips on the roofs to prevent grenades getting stuck inside walls.
- General polish fixes.
- Removed shadows from the palm trees at middle.

Update: 14 Apr, 2020 @ 5:18am

- Fixed nav file issue.

Update: 14 Apr, 2020 @ 12:31am

- Fixed the prop draw distance at canal in front of A.
- Increased the bomb explosion radius from 400 to 450
- Improved readability at A main and middle.
- Several clipping fixes.
- Fixed some missing prop faces.
- Improved navigation so bots now know how to drop down areas.
- Moved the spawn icons on the radar to the right coordinates.

Update: 7 Apr, 2020 @ 11:02am

- Fixed water reflection issues.
- Fixed all reports regarding clipping and unintended boost spots.
- Improved performance.