Counter-Strike 2

Counter-Strike 2

Anubis
Visar 11–20 av 26 poster
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Uppdatering: 30 jul, 2020 @ 3:42

Uppdatering: 28 jun, 2020 @ 23:26

-Fixed cubemaps

Uppdatering: 21 jun, 2020 @ 23:48

-Clipping, z fighting, invisible faces
-Fixed being able to spot enemies through wall near bridge. (thanks Chaelin!)
-Removed palm tree shadow at bridge
-Fixed wallbang at B main route
-Fixed weapons falling through stairs and other parts of the floor.

Uppdatering: 26 maj, 2020 @ 5:51

-Fixed many minor issues such as z fighting, prop reflections and invisible faces
-Improved player readability at canal
-Improved performance
-Redesigned B main path & entrance
-Moved up CT spawn

Uppdatering: 26 maj, 2020 @ 1:28

Uppdatering: 25 maj, 2020 @ 6:48

Uppdatering: 24 apr, 2020 @ 1:10

- Added clips to prevent triple boosts on certain spots.
- Added grenade clips on the roofs to prevent grenades getting stuck inside walls.
- General polish fixes.
- Removed shadows from the palm trees at middle.

Uppdatering: 14 apr, 2020 @ 5:18

- Fixed nav file issue.

Uppdatering: 14 apr, 2020 @ 0:31

- Fixed the prop draw distance at canal in front of A.
- Increased the bomb explosion radius from 400 to 450
- Improved readability at A main and middle.
- Several clipping fixes.
- Fixed some missing prop faces.
- Improved navigation so bots now know how to drop down areas.
- Moved the spawn icons on the radar to the right coordinates.

Uppdatering: 7 apr, 2020 @ 11:02

- Fixed water reflection issues.
- Fixed all reports regarding clipping and unintended boost spots.
- Improved performance.