Counter-Strike 2

Counter-Strike 2

Anubis
Visar 1–10 av 26 poster
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Uppdatering: 15 sep, 2022 @ 23:24

-Added nade clips on mid bridge to prevent nades getting stuck.
-Fixed nade physics on stairs in sewer.
-Fixed boost near canal.
-Added collision to large stone blocks above canal.
-Clipping and visual polish (Thanks Joaokaka1998!).

Uppdatering: 2 sep, 2022 @ 14:51

- Added a hip cover on the plateau near B main.
- Clipped the large stone cover on CT mid for smoother movement.
- Added a scaffolding on A catwalk to prevent the boost through the window to T stair at the canal. (Thanks poseidonskiy rofls)
- Allowed players to silently drop down from A long
- Fixed stones colliding with the tarp on A catwalk
- Removed stone at A sewer
- Aligned floating pillar on A with the floor
- Removed left-over clips on A main. (Thanks Hentie!)
- Removed clips on the stairs that bounce off grenades (Thanks Guidetti & dr!zzle)
- Clipping improvements (Thanks dr!zzle!)
- Cleaned up clipping under the bridge (Thanks Fnugz for your sacrifice)

Uppdatering: 29 aug, 2022 @ 23:12

- Added a hip cover on the plateau near B main.
- Clipped the large stone cover on CT mid for smoother movement.
- Added a scaffolding on A catwalk to prevent the boost through the window to T stair at the canal. (Thanks poseidonskiy rofls)
- Allowed players to silently drop down from A long
- Fixed stones colliding with the tarp on A catwalk
- Removed stone at A sewer
- Aligned floating pillar on A with the floor
- Removed left-over clips on A main. (Thanks Hentie!)
- Removed clips on the stairs that bounce off grenades (Thanks Guidetti & dr!zzle)
- Clipping improvements (Thanks dr!zzle!)

Uppdatering: 28 jan, 2021 @ 12:29

- Reskinned the signs and information boards

Uppdatering: 4 jan, 2021 @ 22:57

- Fixed the wallbang through the trim on the mid building between double door and the CT house
- Added some grenade clips to prevent weird grenade bouncing on A heaven

Uppdatering: 12 dec, 2020 @ 4:07

- Widened A main entrance
- Simplified A connector area
- Got rid of the deep corner below the windows on A
- Got rid of the wall near the pillar at Waterfalls A site and reduced some corners to hide in as a CT
- Some other minor things 3kliksphillip will probably find out

Uppdatering: 6 dec, 2020 @ 10:49

- Small bug fixes to changes on A site

Uppdatering: 4 dec, 2020 @ 5:59

Concept for layout changes on A site

Uppdatering: 30 aug, 2020 @ 3:35

- Moved the spawnpoints slightly apart from each other for better movement
- Fixed various bugs containing invisible prop faces, gun falling trough props, floating props, invisible brush faces, props z-fighting
- Added grenade clips to the trims on short A for smoother bouncing
- Fixed some small nitpicking stuff on the radar

Uppdatering: 2 aug, 2020 @ 4:11

- Re-added the grenade windows to B.
- New skin for double door at middle.
- Various minor fixes.