Stellaris
Trait Diversity
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Actualización: 18 SEP 2021 a las 4:44

  • Species privilege feature is roll-backed (removed).
    This is due to the compatibility issue, this feature will be separated as an add-on mod soon.

Actualización: 17 SEP 2021 a las 4:41

  • Compatibility update for Lem (v3.1.*)
  • Fix header issue for localisation files.
  • Update tooltips of <Multi-hiveminded>, <Emotionless>, <Psychopathic>, <Thymoleptic Implants>, and <Eternal Youth>.
  • Solved an issue from the forced-happiness modifier:
    • Now forced-happiness will provide a happiness of fixed 50% as vanilla traits do, instead of 100%.
      Some penalties, applied due to the issue, will be roll-backed.
      6 traits will be affected with this issue, including fixing issue and roll-back:
      • <Multi-hiveminded> leader level cap -2 → -1
      • <Emotionless> society research output -10% → -2.5%
      • <Psychopathic> POP growth speed -12.5% → -10%
      • <Thymoleptic Implants> POP production +0% → +2.5%
      • <Thymoleptic Scripts>
      • <Thought Inhibitor>
  • Several traits now provide additional bonus or reduced penalty for some species.
    • Humanoid and Mammalian will get additional bonus from following traits.
      • <Heroism>
        leader experience gain +5% → +10%
        leader lifespan +0 → +5
      • <Born to Rule>
        leader experience gain +20% → +30%
    • Reptilian will get additional bonus from following traits.
      • <Camouflage>
        habitability +5% → 7.5%
        army health +10% → +15%
      • <Dragon Scales>
        habitability +7.5% → +10%
    • Avian will get additional bonus from following traits.
      • <Aerobatics>
        POP amenities usage -5% → -7.5%
        POP housing usage -5% → -7.5%
      • <Flying>
        POP amenities usage -5% → -7.5%
        POP housing usage -5% → -7.5%
    • Arthropoid will get additional bonus from following traits.
      • <Carapace>
        army health +20% → +30%
      • <Tail Blades>
        army damage +25% → +40%
    • Molluscoid will get additional bonus from following traits.
      • <Translucent Skin>
        habitability +2.5% → +5%
      • <Boneless>
        POP food upkeep -7.5% → -10%
    • Fungoid and Plantoid will get additional bonus from following traits.
      • <Harmonization>
        trait point available +0 → +1
      • <Fruitage>
        food output +7.5% → +12.5%
    • Necroid will get reduced penalty from following trait.
      • <Living Dead>
        army damage -20% → -5%
        army morale -20% → -5%

Actualización: 20 ABR 2021 a las 3:04

  • simple compatibility update for Dick (v3.0.*).

Actualización: 20 ENE 2021 a las 18:54

  • <Camouflage> glitch re-fixed.
  • Added missing localisation files (Russian is using «PeGaS»'s localisation).

Actualización: 29 OCT 2020 a las 21:42

  • simple compatibility update for Butler (v2.8.*).

Actualización: 6 JUL 2020 a las 21:57

  • <Camouflage> glitch fixed.

Actualización: 25 MAY 2020 a las 22:30

  • simple compatibility update for Wells (v2.7.*).

Actualización: 25 MAR 2020 a las 21:26

  • <Nanoorganism> (Lithoid) worker production -1% → -10%
    • was a typo.

Actualización: 17 MAR 2020 a las 6:04

  • simple compatibility update for Verne (v2.6.*).

Actualización: 15 DIC 2019 a las 18:37

  • AI weight for all zero cost traits has been set to 0.