RimWorld
Character Editor
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Actualización: 11 NOV 2022 a las 13:47

• 2022-11-11
- fixed click on randomizers in dialogs like 'add trait' don't scroll down to the choosen object
- fixed when biotech is not active pawns use another source for skin color when they got rendered
- fixed age can't be increased with the next button when on the limit of a lifestage
- fixed changing age was resulting in not updating allowed works for pawns
- fixed Vanilla Psycasts Expanded some issues with the custom psylink from that mod
- fixed adding bodysize genes or changing age while having changed bodysize resulted in automatically changed backstory to colonist

Actualización: 10 NOV 2022 a las 12:25

• 2022-11-10 (night version)
- added compatibility to psychology (psychology data is saved to pawn slots, when available)
- added editable records as new feature (click on the value to edit, click on any label to exit input)
- fixed royalty title button label is not capitalized for some languages and selector values are not genderize

Actualización: 10 NOV 2022 a las 2:48

• 2022-11-10
- fixed issues with bodysize between transitions of lifestages and after reload of savegames
- changed: when pawn do not have any bodysize genes they will fallback to their usual lifestage
- changed: pawn can have only one bodysize gene. when a new bodysize gene is added, all old will be automatically removed
- fixed bodysize genes gets active at the age of 18. teenager will no longer have changed adult bodysize
- changed: ticker for name and age can now be stopped by clicking somewhere in the bio
- fixed changing pawns age with next and previous buttons instantly updates pawn image

Actualización: 9 NOV 2022 a las 12:31

• 2022-11-09 (C)
- fixed babies could walk after reload with adult bodies

Actualización: 9 NOV 2022 a las 12:03

• 2022-11-09 (B)
- new defs moved to v1.4 folder

Actualización: 9 NOV 2022 a las 11:41

• 2022-11-09
- new feature (only available with biotech): changeable bodysize for humanlikes. couple of genes were added, that allow to choose a custom bodysize for pawns when added. works in basegame and with humanoid alien races.
this feature is in beta! body addons (when available) are currently not automatically resized

Actualización: 7 NOV 2022 a las 12:00

• 2022-11-07
- fixed if no psylink is present a random one will be generated when adding abilities
- some visual adjustments in the weapon dialog
- automatic ui screen adjustment to low resolutions
- better and faster filters in dialog boxes
- added second starting editor button in the ui, for those whos default button is not visible
- most dialog boxes can now be closed by clicking outside
- some changes in the color picker dialog - slider for maximum brightness also changes the selection palette
- changed window absorbation in starting screen. this allows to collapse the character editor tabs, interact with the default game gui and then switch back to editor
- fix for included gradient hair defs

Actualización: 6 NOV 2022 a las 13:39

• 2022-11-06 (night version)
- fixed not being able to load from slot when pawn has the same gene added as endo and xenogene that add traits to pawn
- fixed some skin color changes on opening color dialog or loading from slot. issue between skincolorbase and skincoloroverride

Actualización: 6 NOV 2022 a las 12:32

• 2022-11-06
- fixed glucosoid rush (hediff) severity can't be changed, despite different levels
- fixed throws errors for missing icons in color dialog when biotech is not active
- fixed when loading pawn from slot (with psylink lvl > 1) psylink level is set to 1
- fixed when in starting screen and some new xeno pawns were added through editor, then editor was closed -> the xenotype icon on the button in default starting game page does not updates correctly. this is just a visual issue. the pawns have the correct xenotype.
- fixed adding pregnancy health condition to humans seems not to work properly

Actualización: 5 NOV 2022 a las 10:57

• 2022-11-05
- fixed pressing teleport hotkey throws exception
- fixed beard can't be changed to 'no beard' when [CAT] Show Hair With Hats mod is on
- some changes in color picker dialog
- skin and hair gene colors can be chosen or added from color picker dialog or gene view dialog with automatically changed skin or hair color to appropriate gene