Stellaris
Starborn: Improved Voidtouched
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Actualización: 25 ABR 2021 a las 10:13 a. m.

Gave up and made capital a standard planetary one.

Actualización: 25 ABR 2021 a las 10:00 a. m.

Tried to fix capital building issues.

Actualización: 23 ABR 2021 a las 12:19 p. m.

I'm a dumbass and didn't bump the stellaris version in the mod file

Actualización: 23 ABR 2021 a las 12:18 p. m.

6.0.1 : Stellaris 3.0.3 : Big Dick Compatibility

-Orbital city now gets hab admin

Actualización: 20 MAR 2021 a las 9:58 a. m.

Actualización: 7 MAR 2021 a las 3:55 a. m.

5.1.1 Fixes for growing pops now getting gene engineered properly

Actualización: 20 ENE 2021 a las 1:58 p. m.

5.1.0: Ascension Paths
All ascension paths now have ways of mitigating starborn planet penalty:

Genetic engineering: special project makes bad events much less likely. Project occurs either after a bad event or on a 5 year pulse.

Genetic Mastery (+super genetics tech): special project to replace the starborn trait with a better one that does not flip to negative. Project occurs on a 5 year pulse if you have the super genetics tech and the AP.

Cybernetics: new negative trait that has no physical downsides but some mental ones. Does not apply retroactively, you will need to gene engineer it in to any existing negative-trait pops.


Transcendance: new negatie trait that has no mental downsides but some physical ones. Does not apply retroactively, you will need to gene engineer it in to any existing negative-trait pops.



Also fixed the planet background for orbital city in UI Overhaul

Actualización: 31 OCT 2020 a las 12:34 p. m.

5.0.0: Butler edition
Fixed Worm In Waiting
Removed SI
Fixed Realspace Deposits
Satellite habs locked behind expansion tech

Actualización: 4 JUN 2020 a las 7:34 a. m.

4.0.1 - fix accidental extra districts modifier appearing for voidborn

Actualización: 13 MAY 2020 a las 7:53 a. m.

4.0.1 - 2.7.0 compatibility release