Stellaris
Starborn: Improved Voidtouched
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Aggiornamento: 25 apr 2021, 10:13

Gave up and made capital a standard planetary one.

Aggiornamento: 25 apr 2021, 10:00

Tried to fix capital building issues.

Aggiornamento: 23 apr 2021, 12:19

I'm a dumbass and didn't bump the stellaris version in the mod file

Aggiornamento: 23 apr 2021, 12:18

6.0.1 : Stellaris 3.0.3 : Big Dick Compatibility

-Orbital city now gets hab admin

Aggiornamento: 20 mar 2021, 9:58

Aggiornamento: 7 mar 2021, 3:55

5.1.1 Fixes for growing pops now getting gene engineered properly

Aggiornamento: 20 gen 2021, 13:58

5.1.0: Ascension Paths
All ascension paths now have ways of mitigating starborn planet penalty:

Genetic engineering: special project makes bad events much less likely. Project occurs either after a bad event or on a 5 year pulse.

Genetic Mastery (+super genetics tech): special project to replace the starborn trait with a better one that does not flip to negative. Project occurs on a 5 year pulse if you have the super genetics tech and the AP.

Cybernetics: new negative trait that has no physical downsides but some mental ones. Does not apply retroactively, you will need to gene engineer it in to any existing negative-trait pops.


Transcendance: new negatie trait that has no mental downsides but some physical ones. Does not apply retroactively, you will need to gene engineer it in to any existing negative-trait pops.



Also fixed the planet background for orbital city in UI Overhaul

Aggiornamento: 31 ott 2020, 12:34

5.0.0: Butler edition
Fixed Worm In Waiting
Removed SI
Fixed Realspace Deposits
Satellite habs locked behind expansion tech

Aggiornamento: 4 giu 2020, 7:34

4.0.1 - fix accidental extra districts modifier appearing for voidborn

Aggiornamento: 13 mag 2020, 7:53

4.0.1 - 2.7.0 compatibility release