Black Mesa

Black Mesa

Black Mesa: Military
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Update: 24 May @ 11:05am

Update: 23 May @ 2:41am

Update: 20 May @ 12:15pm

THIS HOTFIX WAS PREPARED BY JDCreative
Critical issues:

Fixed a softlock on m0a0b that caused the scripted scene with Hank stopped

Fixed an error on m0a0c that caused Mike's squad to remain standing in place after the doors opened
Fixed an issue on m0a0c that caused NPCs to corner the player in the elevator at the end of the level

Minor fixes/improvements:

m0a0b
Now the player's arsenal includes a pistol in addition to the MP5
NPC paths have been adjusted. Mike's squad should no longer try to walk through other NPCs at the end of the level

m0a0c
Fixed an issue that caused some soldiers behind the fence would get lost or not spawn
Removed invisible walls in the main hall that prevented the player from going up the escalator

m1a1b
Player health remaining after the fall scene increased from 35 to 45

m1a1d
Turrets can no longer kill friendly soldiers

m1a2a
Added a headcrab spawn during the first encounter with the sentry turret

General Fixes/Improvements
Added additional supplies in some places
Various cosmetic improvements to maps
Improved cheap water
Chapter 2 and 3 now have working soda machines
Minor texture fixes
Soldiers now react to Barnacles
Soldiers are now do not become aggressive towards the player after moving to the previous level

Update: 11 Jan @ 10:48am

Update: 10 Jan @ 8:21am

- Reworked the whole mod build
- Chapter 1 remastered
- Chapter 2 and 3 remastered and expanded
- Chapter 7 completed
- Chapter 8 released
- bug fixes
- improved marine AI
- more dialogues and music added
- new nightvision added
- third-party black ops and weapon models added
- marine mouth movement fixed
- marine animations fixed

Update: 28 Apr, 2024 @ 1:55am

- Remastered and fixed all maps
- Some additional locations added
- Improvements to older chapters added
- Entire soundtrack reworked
- All custom dialogues reworked
- Subtitles(captions) for dialogues added in English (translations will be added in future updates)
- Removed sniper rifle from Freeman sequence, this eliminates the crash when shooting rifle at Freeman
- Added additional marine animations
- Various bug fixes

Update: 5 Nov, 2023 @ 9:57am

This version is the same as the 2020 one but with removed soundtrack and dialogues due to Slaver(Wildshot) forcing me to remove it. Other things remain unchanged.

Update: 28 May, 2020 @ 3:24pm

- Updated menu interface to Black Mesa 1.0 version
- Chapter 7 "Demilitarization" added
- Improvements to older chapters added
- Freeman can now shoot mp5 grenades, and emits HEV suit effects
- Removed gman sequence, replaced with knockout scene
- Fixed bugs from old Black Mesa version
- 12 new songs added to the maps
- Custom voice acting implemented (Subtitles and translations will be added in the future)
- improved and fixed sniper rifle weapon
- Fixed Black Ops npc black head mismatch
- Various bug fixes

Update: 23 Jan, 2020 @ 12:34am

Update: 22 Jan, 2020 @ 10:19am

- The mod was remade to fully work with latest Black Mesa update ( all lighting issues, color mismatches etc. fixed)
- Chapter 6 "Newcomers" added
- Fixed broken muzzle flashes for all weapons
- Custom soundtrack added (not fully implemented yet)
- Custom voice acting added
- New weapons, Pipe and Sniper Rifle added
- Improvements for chapters 1-5
- Added starting weapons for "Escalation" and "Eliminate Freeman!" if player chooses to play from specific chapter
- Black Ops npcs added
- New custom animations for marines added.