Stellaris

Stellaris

Expanded Gestalts: Forgotten Queens
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Update: 20 Aug, 2022 @ 2:26pm

Update: 20 Aug, 2022 @ 12:05pm

- Clone Army empires will now start with Ancient Clone Vats
- The Cross-mod Gamestart Menu is now actually disabled
- Lithoid Empires will no longer be forced to use the Lithoid shipset when not using the Living Structures civic
- Starbase Upgrades will now use the correct resources when using the Organic Structures or Living Structures civics
- Gestalt Empires will no longer lose their housing districts when using the Shattered Ring origin
- Parasitic Embryos Empires will now be able to Resettle their purging pops onto Hive Worlds
- Hollow World Alloy Districts will now correctly work with the Catalytic Processing civic

Update: 30 Jun, 2022 @ 8:55am

- Fixed upload error

Update: 30 Jun, 2022 @ 8:51am

- Necrophytes from Hive Mind Necrophage empires can now survive on Hive Worlds
- Clone Soldiers and Budding Plantoids/Fungoids can now be assembled
- Parasitic Embryos empires will no longer send pops to themself
- Basic Military Ships will now correctly cost Food and Larva when using the Organic Structures civic
- Industrial Districts will now provide the correct jobs when using the Catalytic Processing or Masterful Crafters civics
- AI will now build Colony Ships
- Disabled gamestart cross-mod version menu

Update: 23 Jun, 2022 @ 11:26am

- Resurrected FQ

Update: 2 May, 2021 @ 9:27am

- Biomass no longer requires more than 50% happiness

Update: 1 May, 2021 @ 5:25pm

- Disabled a 3.0.3 compatibility for assembly until it hits live

Update: 1 May, 2021 @ 2:01pm

- Updated mod to 3.0.3
- Biomass chambers now also increase Planet Capacity to compensate for the Biomass within.
- Biomass now provide 2 Society instead of 4, and 1% Complex Drone Output instead of 0.25%, but only provide any benefits when at or above 50% happiness.
- Fixed a crash with Matryoshka workds causing a CTD by not converting the nexus districts into hard drives
- Fixed a lot of outdated rules
- Reverted the parasitic embryos + devouring swarm compatibility due to unintended behaviours
- Lithoids can no longer use the Holobiont origin due to balance reasons
- Holobiont will now consider 100% habitability OR being a wet/dry/cold planet type when enabling the decision or triggering the infection
- Aibudget tweaked for Holobiont so AI can colonize
- Fixed replicators not replicating the portrait as intended
- Better description for Quantum Simulations

Update: 24 Apr, 2021 @ 12:14am

- Fixed missing starbase eco categorias compat for 3.0

Update: 20 Apr, 2021 @ 8:13am

- Fixed replicators not giving colonization rights to species other than lithoids
- Added new mechanic for biomass integration that allows you to integrate biomass into your hive species
- Fixed the digital trait showing up as a valid modification