Stellaris
~ StarNet AI
Показані результати 281–290 із 591
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Оновлено: 29 жовт. 2020 о 16:40

Fixed a missing "necrophage" purge type.

Оновлено: 29 жовт. 2020 о 14:07

Updated for patch 2.8.0

Оновлено: 5 жовт. 2020 о 15:03

Minor change in rural district weights (AI was overbuilding food in the lategame).

Оновлено: 4 жовт. 2020 о 23:34

Changed some building weights.

This issue rarely happens in vanilla, but if a person is playing with mods increasing navalcap AI sometimes mistakenly thought they've reached the endgame in 2250 (because they were having too large of a nalacap) and so were mass building strongholds way too early.

Оновлено: 1 жовт. 2020 о 22:51

Made "refused subjugation" penalty decay faster.

Оновлено: 28 верес. 2020 о 21:55

Building changes, district changes.

Fixed some of the issues which caused ensign gestalts to underperform.

Оновлено: 27 верес. 2020 о 4:35

Some more changes to building files (I forgot that gestalt exists when making the last patch... :( )

Оновлено: 27 верес. 2020 о 4:14

Small change in the defines (AI should help allies more) and a tiny change in government buildings (AI was not being at the admincap in the lategame).

Оновлено: 15 верес. 2020 о 3:18

Tiny update (not important for any of the compatibility mods).

Made Doomsday origin resettle more pops.

Оновлено: 3 черв. 2020 о 16:45

Small bugfix: missing economic category caused spiritualist edict to not work.