Stellaris

Stellaris

~ StarNet AI
Näytetään 281–290 / 591
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Päivitys: 29.10.2020 klo 16.40

Fixed a missing "necrophage" purge type.

Päivitys: 29.10.2020 klo 14.07

Updated for patch 2.8.0

Päivitys: 5.10.2020 klo 15.03

Minor change in rural district weights (AI was overbuilding food in the lategame).

Päivitys: 4.10.2020 klo 23.34

Changed some building weights.

This issue rarely happens in vanilla, but if a person is playing with mods increasing navalcap AI sometimes mistakenly thought they've reached the endgame in 2250 (because they were having too large of a nalacap) and so were mass building strongholds way too early.

Päivitys: 1.10.2020 klo 22.51

Made "refused subjugation" penalty decay faster.

Päivitys: 28.9.2020 klo 21.55

Building changes, district changes.

Fixed some of the issues which caused ensign gestalts to underperform.

Päivitys: 27.9.2020 klo 4.35

Some more changes to building files (I forgot that gestalt exists when making the last patch... :( )

Päivitys: 27.9.2020 klo 4.14

Small change in the defines (AI should help allies more) and a tiny change in government buildings (AI was not being at the admincap in the lategame).

Päivitys: 15.9.2020 klo 3.18

Tiny update (not important for any of the compatibility mods).

Made Doomsday origin resettle more pops.

Päivitys: 3.6.2020 klo 16.45

Small bugfix: missing economic category caused spiritualist edict to not work.