Stellaris

Stellaris

~ StarNet AI
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Oppdatering: 24. okt. 2019 @ 2.49

ai_budget changes.

Oppdatering: 23. okt. 2019 @ 17.33

/common/districts tweaks.

Oppdatering: 22. okt. 2019 @ 14.18

Building weight changes made to improve AI opening.

Oppdatering: 22. okt. 2019 @ 4.56

common/districts change (replacement code incorectly wasn't applied to all versions of cities).

Oppdatering: 21. okt. 2019 @ 23.49

ai_budget changes. Advanced resource budget made AI too hesitant to upgrade their buildings.

Oppdatering: 20. okt. 2019 @ 19.56

Yesterday's upload might have been faulty (or my steam download of it was).

So this one does similar changes as the previous one (district and building changes, that is) but most likely is not faulty.

Oppdatering: 19. okt. 2019 @ 21.42

Building changes.

District changes.

Added extra code which makes AI fight housing problems in lategame (by destroying a district if they are no more slots left and housing problems).

Oppdatering: 18. okt. 2019 @ 19.21

Last updates were irrelevant, it was merely me trying to make the new launcher show the thumbnail...

Oppdatering: 18. okt. 2019 @ 19.15

Oppdatering: 18. okt. 2019 @ 19.07

Building weight changes.

Management of advanced resources should be more tight now.