Stellaris
~ StarNet AI
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Aggiornamento: 11 set 2019, 12:44

Fixed a factory building weight bug.

Aggiornamento: 11 set 2019, 9:53

AI will be less likely to claim systems from someone they love, also more likely to surrender in ideology war (defines and war_goals, changes).

Aggiornamento: 11 set 2019, 5:41

Minor building changes, AI underprioritised consgoods when they were low.

Aggiornamento: 11 set 2019, 5:36

Minor building changes, AI underprioritised consgoods when they were low.

Aggiornamento: 5 set 2019, 17:46

Fixed the alloys not being tradeable caused by today's bugfix.

Aggiornamento: 5 set 2019, 10:49

Added bugfixes by mario0244

Changes to policies, tech, strategic resource files.

Aggiornamento: 4 set 2019, 8:28

Building weight changes (AI leaving free slots in the lategame).

District weight changes (AI frequently has robot unemployment).

Opinion tweak (made it possible to increase relations via bribes, but you need to give huge bribes to do it).

Edicts tweak (so AI will be less likely to sit on 1000 influence).

Aggiornamento: 4 set 2019, 8:24

Initial Upload

Aggiornamento: 28 ago 2019, 5:28

Fixing missing "}", my bad.

Aggiornamento: 28 ago 2019, 2:34

Building weight changes.