Garry's Mod

Garry's Mod

VRMod - Experimental Virtual Reality
177개 중 51~60개 표시 중
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업데이트: 2020년 6월 15일 @ 오후 9시 28분

Version 97.1:
-fixed bug when trying to open spawn/context menu if they don't exist

업데이트: 2020년 6월 15일 @ 오후 8시 22분

Version 97:
-removed vrmod menu from sandbox spawn menu utilities. It can now be accessed using the new "vrmod" console command instead, this makes it possible to access it everywhere, not just in sandbox.
-renamed vrutil_* convars to vrmod_*
-added concommand "vrmod_showonstartup" which could be used to start vrmod via the steamvr desktop
-the spawn menu button now opens a menu that can be used to access multiple things, it currently contains map browser, chat, spawn menu, context menu, vrmod menu
-chat no longer uses a separate input
-removed map browser from context menu
-added "Reset settings to default" button to vrmod menu
-added Lua API function vrmod.AddInGameMenuItem( name, slot, slotpos, func, reopenfunc )

업데이트: 2020년 6월 7일 @ 오후 10시 21분

Version 96:
-made the locomotion system modular, this makes it easier to add more locomotion options in the future as well as makes it easier for addons to add new locomotion types and take control of the player
-added following functions to Lua API:
vrmod.AddLocomotionOption( name, startFunc, stopFunc, buildCPanelFunc )
vrmod.StartLocomotion()
vrmod.StopLocomotion()
vrmod.GetOriginPos()
vrmod.GetOriginAng()
vrmod.GetOrigin()
vrmod.SetOrigin( pos, ang )

업데이트: 2020년 5월 31일 @ 오후 12시 14분

Version 95.2:
-desktop view defaults to right eye
-added more functions to Lua API:
vrmod.UsingEmptyHands( ply )
vrmod.GetHMDPose( ply )
vrmod.GetHMDVelocity()
vrmod.GetHMDAngularVelocity()
vrmod.GetHMDVelocities()
vrmod.GetLeftHandPose( ply )
vrmod.GetLeftHandVelocity()
vrmod.GetLeftHandAngularVelocity()
vrmod.GetLeftHandVelocities()
vrmod.GetRightHandPose( ply )
vrmod.GetRightHandVelocity()
vrmod.GetRightHandAngularVelocity()
vrmod.GetRightHandVelocities()
vrmod.GetDefaultLeftHandOpenFingerAngles()
vrmod.GetDefaultLeftHandClosedFingerAngles()
vrmod.GetDefaultRightHandOpenFingerAngles()
vrmod.GetDefaultRightHandClosedFingerAngles()
vrmod.GetLeftHandFingerAnglesFromModel( modelName, sequenceNumber )
vrmod.GetRightHandFingerAnglesFromModel( modelName, sequenceNumber )
vrmod.GetLeftHandPoseFromModel( modelName, sequenceNumber, refBoneName )
vrmod.GetRightHandPoseFromModel( modelName, sequenceNumber, refBoneName )
vrmod.GetLerpedFingerAngles( fraction, from, to )
vrmod.GetLerpedHandPose( fraction, fromPos, fromAng, toPos, toAng )
vrmod.SetViewModelOffsetForWeaponClass( classname, pos, ang )

업데이트: 2020년 5월 24일 @ 오전 11시 07분

Version 95.1:
-"show height adjustment menu" defaults to enabled

업데이트: 2020년 5월 24일 @ 오전 7시 26분

Version 95:
-added better height adjustment system, removed height slider
-added Lua API
-an optional module update is available, it fixes a bug which could lead to controller input not working

업데이트: 2020년 5월 21일 @ 오후 11시 23분

Version 94.2:
-fixed chat glitching out when spamming messages to it every frame

업데이트: 2020년 5월 18일 @ 오전 9시 04분

Version 94.1:
-action editor no longer allows creating actions with invalid names and breaking all controller input as a result

업데이트: 2020년 4월 29일 @ 오전 7시 54분

Version 94:
-added custom input action editor which can be used to add new controller binds that run console commands

업데이트: 2020년 4월 26일 @ 오전 10시 26분

Version 93:
-fixed jumping out of water not working
-fixed not being able to get onto ladders by walking at them