Stellaris
z Expanded Traits, Civics, Pops, and More
Hiển thị 341-346 trong 346 mục
< 1 ... 33  34  35 >
Cập nhật: 11 Thg01, 2019 @ 3:21pm

Minor tweaks to clerk and manager trade value

Cập nhật: 11 Thg01, 2019 @ 3:15pm

1.0.1
Additions:
- Banning resettlement won't stop you from resettling slaves
- Added an additional civic-dependent faction demand
- With Environmentalist Civic, can build nature preserves, giving amenities and culture workers at the cost of 1 district
- Clerk and Manager jobs produce slightly more trade value if any pops on planet have a high living standard

Tweaks
- Increased empire sprawl from districts and systems to +0.75 and +1.5 (from +0.5 and +1.0)
- Coordinators and Synapse Drones give +1 administrative cap (down from +2)
- Imperial Prerogative and Universal Transactions perks give +1 administrative capacity to ruler jobs (down from +2)

Bug Fixes
- Mechanists get roboticists on habitat capitals
- Added Bio-Trophy jobs to habitat capitals

Cập nhật: 10 Thg01, 2019 @ 9:22pm

Minor Tweaks

Cập nhật: 10 Thg01, 2019 @ 9:09pm

Minor Tweaks

Cập nhật: 10 Thg01, 2019 @ 3:42pm

Added a Picture of Steam

Cập nhật: 10 Thg01, 2019 @ 2:49pm

Initial Upload