Stellaris
z Expanded Traits, Civics, Pops, and More
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Mis à jour le : 11 janv. 2019 à 15h21

Minor tweaks to clerk and manager trade value

Mis à jour le : 11 janv. 2019 à 15h15

1.0.1
Additions:
- Banning resettlement won't stop you from resettling slaves
- Added an additional civic-dependent faction demand
- With Environmentalist Civic, can build nature preserves, giving amenities and culture workers at the cost of 1 district
- Clerk and Manager jobs produce slightly more trade value if any pops on planet have a high living standard

Tweaks
- Increased empire sprawl from districts and systems to +0.75 and +1.5 (from +0.5 and +1.0)
- Coordinators and Synapse Drones give +1 administrative cap (down from +2)
- Imperial Prerogative and Universal Transactions perks give +1 administrative capacity to ruler jobs (down from +2)

Bug Fixes
- Mechanists get roboticists on habitat capitals
- Added Bio-Trophy jobs to habitat capitals

Mis à jour le : 10 janv. 2019 à 21h22

Minor Tweaks

Mis à jour le : 10 janv. 2019 à 21h09

Minor Tweaks

Mis à jour le : 10 janv. 2019 à 15h42

Added a Picture of Steam

Mis à jour le : 10 janv. 2019 à 14h49

Initial Upload