Stellaris
z Expanded Traits, Civics, Pops, and More
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更新: 2019年2月1日 @ 6時47分

1.1.3
Additions:
- With certain trait and civic combinations, you may start out with an exploited homeworld. With Expanded Events, this guarantees the Damaged Ecosystem event chain
- Chinorr Combine, added the Poisonous and Slow Breeder traits
- Chinorr Combine have Tropical habitat prefrence, always start with an exploited homeworld

Bug Fixes:
- Machine empires not getting buildings

更新: 2019年1月31日 @ 20時47分

1.1.2
Added compatibility with Diverse Districts

Additions:
- New Civic: Machine World
- New Civic: Mining Corporation
- Additional civic-based faction demands
- Roboticists and Replicators produce +0.5 robot assembly on machine worlds
- Patrol and warrior drones give +1 defensive army on hive worlds

Tweaks:
- More admin cap from civics
- Tweaked health and damage of machine empire defensive armies
- Zealous Crusaders not available with Merchant Guilds, Corporate Dominion, or Imperial Cult civics
- With Zealous Crusaders, priests benifit from the Ground Defense Planning tech

Bug Fixes:
- Progressive faction no longer unhappy about synths with migration control

更新: 2019年1月30日 @ 20時55分

1.1.1
Additions:
- Housing buildings benifit from housing technologies

Tweaks:
- Utopian Communal Housing has no rare crystal upkeep, higher energy upkeep
- Increased production from civic-specific branch office buildings by 1
- Tweaked some job weights

Bug Fixes:
- Synaptic Extensions/Modular Depots Traditions give +2 housing to housing buildings, as advertised
- Hunting and nature preserves can be built on your capital if the deposit isn't added on game start for any reason.

更新: 2019年1月27日 @ 21時10分

Initial Upload

更新: 2019年1月27日 @ 20時57分

Updated for Glavius compatibility

更新: 2019年1月26日 @ 10時21分

Initial Upload

更新: 2019年1月25日 @ 21時06分

1.1.0
Additions:
- New Trait, Regenerative Tissue

Tweaks:
- Reduced overall likelyhood that a pop will flee
- Pops being purged (not displaced) will not flee from starvation
- Pops are much less likely to flee to a country their previous owner was at war with, if there are any other options
- Adjusted AI weights on civics
- Hive Queen civic cannot be removed or added after game start

Bug Fixes:
- fixed refugee weights being additive instead of multiplicative, as intended

更新: 2019年1月25日 @ 13時04分

1.0.9.3
Up to date with latest Glavius AI patch

Tweaks:
- Construction Company's unique building gives +1 clerk jobs
- Pops fleeing starvation are much less likely to flee if there is still food stockpiled
- Ruler and specialist pops less likely to flee starvation
- Tweaked logic of where starving pops will try to flee to

更新: 2019年1月25日 @ 11時24分

Initial Upload

更新: 2019年1月24日 @ 22時56分

1.0.9.2
Tweaks:
- Royal Trading Company cannot be added or removed later

Bug Fixes:
- Planetary Capitals not giving right number of jobs