Slay the Spire

Slay the Spire

BaseMod
Showing 1-10 of 96 entries
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Update: 20 Feb @ 6:21pm

v5.55.3

  • Fix for run info panel breaking Say the Spire (kiooeht)

Update: 19 Feb @ 8:15pm

v5.55.2

  • Fix language dropdown going offscreen while in a run (kiooeht)
  • Fix settings toggles being the wrong size while in a run (kiooeht)
  • Fix frame color in SRV being incorrect the first time you view a relic (kiooeht)
  • Fix dynamic variables always rendering fully opaque in CN (herbix)

Update: 17 Jan @ 3:36pm

v5.55.1

  • Fix custom monster encounters generating incorrectly after act 1 (kiooeht)

Update: 16 Jan @ 10:33pm

v5.55.0

  • Fix WhatMod not working for powers on the player (kiooeht)
  • Improve visual of hand sizes greater than 10 (kiooeht)
  • Add run info panel to main menu, inspired by sts2 preview (kiooeht)
  • Easy mod config (Alchyr)
  • Fix Watcher visual bug on some aspect ratios (kiooeht)
  • Fix hitboxes bleeding red in debug mode (erasels/kiooeht)
  • Fix Live Forever (Wish) causing graphical bug to Fruit Juice and Poison Potion (kiooeht)
  • Fix custom character names not appearing in stat screen in Chinese (Mwalls)
  • WhatMod ZHS localization (herbix)
  • Fix several card text issues in CN languages (Mwalls)
  • Fix crash when using incomplete `unlock level` command (DandyLion)
  • Fix some typos in log messages (Indi)
  • Fix Dynamic Variables getNormalColor not working in CN languages (Arkalin)
  • Fix cardmod serialization issue for anonymous classes (herbix)
  • Make NoCompendium annotation work for base game colors (Indi)
  • Move PostInitialize hook location so it is within the normal try-catch (Alchyr)
  • Update AddCustomMonsters to deep copy to avoid possible weird weight modification (lastcel)

Update: 29 Jan, 2024 @ 8:16pm

v5.54.1

  • Fix crash when inspecting single cards or relics in SCV/SRC (kiooeht)

Update: 29 Jan, 2024 @ 6:24pm

v5.54.0

  • Make basegame start relic upgrades replace the correct relic (erasels/kiooeht)
  • Make framebuffers nested (kiooeht)
  • Fix whatmod tooltip in the wrong position on SCV and SRV (kiooeht)

Update: 18 Jan, 2024 @ 10:18pm

v5.53.2

  • Revert changes
    • Fix magic number not resetting if a CardMod was applied once (herbix)
      • Broke basegame cards like Halt

Update: 16 Jan, 2024 @ 10:05pm

v5.53.1

  • Revert changes
    • Add PostShopInitializeSubscriber (DandyLion)
    • Add pagination to shop relic grid (DandyLion)

Update: 16 Jan, 2024 @ 7:21pm

v5.53.0

  • Make multiline relic descriptions work on character select screen (JohnnyBazooka89)
  • Don't fade limbo when clearing card queue (Alchyr)
  • Add repeat to dynamic text blocks (herbix)
  • Allow bonusCondition and spawnCondition to be repeated in AddEventParams (Alchyr)
  • Fix Choke power description not updating (SandTag)
  • Remove check for Focus when updating orb descriptions (SandTag)
  • Add scrolling tooltips for relics on SingleRelicView (SandTag)
  • Fix card descriptors and custom card frames not working together (Enbeon)
  • Add PostShopInitializeSubscriber (DandyLion)
  • Add pagination to shop relic grid (DandyLion)
  • Card in use now counts as "in hand" for dynamic text (Mistress Alison)
  • Fix CardMod render not working in SCV (Mistress Alison)
  • Add overload for addCharacter (Alchyr)
  • Nelly gets to keep her purple license
    • Fix inconsistant CardMod application (NellyDevo)
    • Add on battle start hook for CardMods (NellyDevo)
    • Add addToBot and addToTop to CardMods (NellyDevo)
    • Improve error handling with unserializable CardMods (NellyDevo)
  • Fix for ModRadioButtonGroup (Mindbomber2)
  • Fix magic number not resetting if a CardMod was applied once (herbix)
  • Fix TwitchVoter crashing sometimes (Alchyr)
  • Fix soft lock with endsWithRewardsUI events (Alchyr)
  • Fix queueExtraCard crash (erasels/kiooeht)
  • Fix provided CardMod localization (Rucodeby)

Update: 16 May, 2023 @ 9:00pm

v5.52.3

  • Fix CardMod base value changes (Mistress Alison)
  • Fix border glow manager not testing for CardMod glows (NellyDevo)