Garry's Mod

Garry's Mod

Wiremod
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Oppdatering: 19. juni 2014 @ 16.35

Changelog:
- Fixed low initial sound emitter volume
- Fixed several issues with the Cam Controller
- Fixed all Wire entities causing Garry's Duplicator to crash the game
- E2: Added @autoupdate directive

Oppdatering: 15. juni 2014 @ 12.31

Update going out! Full Github Changelog[github.com]
- Added custom Wire Worldtips (the entity overlays)
- Added custom Wire Toolmenu, with better categories and a search bar!
- Renamed Wire Hoverdrive Controller -> Wire Teleporter, dupes still work
- Wire Cam Controller is now clientside, should reduce jerkiness (not perfect yet)
- Digital Screen now uses util.Compress to speedup large changes
- Added Wire Text Entry sent, effectively a Wire Keyboard with line buffering
- Wire Balloon Deployer modernized
- E2: Added Constraint creation functions (only enabled if Propcore is)
- E2: Improved the Sound browser considerably
- E2: ply:keyPressed(s) now accepts mouse keys. Added keyClkPressed()
- E2: Fixed pasting a chip with compile errors creating an ownerless failed chip
- E2: Remote Uploader display improvements

Please report bugs to the Github issue tracker, not in Workshop comments.

Oppdatering: 17. apr. 2014 @ 18.57

None Provided

Oppdatering: 6. apr. 2014 @ 17.45

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Oppdatering: 5. jan. 2014 @ 13.49

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Oppdatering: 28. sep. 2013 @ 22.54

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Oppdatering: 12. sep. 2013 @ 2.27

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Oppdatering: 27. aug. 2013 @ 2.28

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Oppdatering: 24. aug. 2013 @ 19.07

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Oppdatering: 13. aug. 2013 @ 0.14

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