Garry's Mod
Wiremod
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Aggiornamento: 19 giu 2014, 16:35

Changelog:
- Fixed low initial sound emitter volume
- Fixed several issues with the Cam Controller
- Fixed all Wire entities causing Garry's Duplicator to crash the game
- E2: Added @autoupdate directive

Aggiornamento: 15 giu 2014, 12:31

Update going out! Full Github Changelog[github.com]
- Added custom Wire Worldtips (the entity overlays)
- Added custom Wire Toolmenu, with better categories and a search bar!
- Renamed Wire Hoverdrive Controller -> Wire Teleporter, dupes still work
- Wire Cam Controller is now clientside, should reduce jerkiness (not perfect yet)
- Digital Screen now uses util.Compress to speedup large changes
- Added Wire Text Entry sent, effectively a Wire Keyboard with line buffering
- Wire Balloon Deployer modernized
- E2: Added Constraint creation functions (only enabled if Propcore is)
- E2: Improved the Sound browser considerably
- E2: ply:keyPressed(s) now accepts mouse keys. Added keyClkPressed()
- E2: Fixed pasting a chip with compile errors creating an ownerless failed chip
- E2: Remote Uploader display improvements

Please report bugs to the Github issue tracker, not in Workshop comments.

Aggiornamento: 17 apr 2014, 18:57

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Aggiornamento: 6 apr 2014, 17:45

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Aggiornamento: 5 gen 2014, 13:49

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Aggiornamento: 28 set 2013, 22:54

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Aggiornamento: 12 set 2013, 2:27

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Aggiornamento: 27 ago 2013, 2:28

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Aggiornamento: 24 ago 2013, 19:07

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Aggiornamento: 13 ago 2013, 0:14

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