Garry's Mod

Garry's Mod

vFire - Dynamic Fire for Garry's Mod
Viser 91–100 av 128 bidrag
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Oppdatering: 4. okt. 2018 @ 14.06

None Provided

Oppdatering: 4. okt. 2018 @ 10.30

None Provided

Oppdatering: 4. okt. 2018 @ 10.20

None Provided

Oppdatering: 4. okt. 2018 @ 9.08

None Provided

Oppdatering: 4. okt. 2018 @ 8.02

Improved fire spread: vfire_spread_boost can increase the spread of new fires.
Fire spread attempts are now significantly more successful.
Added vfire_default_settings and vfire_default_visual_settings to revert all settings back to default in case you'd like to undo your own changes.
Improved throttling while giving new fires prioritization to maintain responsiveness - there's now less need to lower the throttle multiplier setting.
Fixed fires not burning what they're touching.
Improved fire feed when providing burnable materials/props to the fire.
Fixed a memory leak.
Fixed players taking too much damage from fires based on feedback.

Oppdatering: 3. okt. 2018 @ 11.03

Fixed throttle multiplier not updating per convar, improved throttling, tickrate calculation optimization, experimental cluster feed convar

Oppdatering: 3. okt. 2018 @ 9.31

Error fix

Oppdatering: 3. okt. 2018 @ 8.28

Improved fire placement, optimizations

Oppdatering: 3. okt. 2018 @ 7.25

Fixed a crash

Oppdatering: 2. okt. 2018 @ 14.12

None Provided