Garry's Mod
vFire - Dynamic Fire for Garry's Mod
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Actualización: 4 OCT 2018 a las 2:06 p. m.

None Provided

Actualización: 4 OCT 2018 a las 10:30 a. m.

None Provided

Actualización: 4 OCT 2018 a las 10:20 a. m.

None Provided

Actualización: 4 OCT 2018 a las 9:08 a. m.

None Provided

Actualización: 4 OCT 2018 a las 8:02 a. m.

Improved fire spread: vfire_spread_boost can increase the spread of new fires.
Fire spread attempts are now significantly more successful.
Added vfire_default_settings and vfire_default_visual_settings to revert all settings back to default in case you'd like to undo your own changes.
Improved throttling while giving new fires prioritization to maintain responsiveness - there's now less need to lower the throttle multiplier setting.
Fixed fires not burning what they're touching.
Improved fire feed when providing burnable materials/props to the fire.
Fixed a memory leak.
Fixed players taking too much damage from fires based on feedback.

Actualización: 3 OCT 2018 a las 11:03 a. m.

Fixed throttle multiplier not updating per convar, improved throttling, tickrate calculation optimization, experimental cluster feed convar

Actualización: 3 OCT 2018 a las 9:31 a. m.

Error fix

Actualización: 3 OCT 2018 a las 8:28 a. m.

Improved fire placement, optimizations

Actualización: 3 OCT 2018 a las 7:25 a. m.

Fixed a crash

Actualización: 2 OCT 2018 a las 2:12 p. m.

None Provided