Space Engineers

Space Engineers

Modular Encounters Systems
Zobrazeno 41–50 z 297 položek
< 1 ... 3  4  5  6  7 ... 30 >
Aktualizace: 25. zář. 2023 v 21.55

2.70.1
- Added potential fix for CTG caused by cleanup system.
- I went for a walk today. My back has assured me this was a serious mistake.

Aktualizace: 24. zář. 2023 v 11.30

2.70.0
- Fixed changed entity flag for Stealth Mod
- Added potential fix for exception in TriggerSystem
- Added SearchLights to default weapon randomization blacklist (fixes searchlights being used with weaponcore)
- Added potential fix for Index out of range exception in GridEntity
- Added potential fix for race condition when weapon ranges are set to max via trigger early.
- Added user-suggested potential fix for NPC Defense Shields not being added in some cases
- Added SpawnCondition for checking specific blocks exist in the spawn radius (CptArthur)
- Adjusted NPC Cleanup rules to help avoid cleaning player owned grids if attached to an NPC that is being removed.
- Added additional logging to NPC Cleanup to detect any potential future issues with this.
- That's it. There's no more patch notes.
- Go home.
- Why are you still here?
- .......
- ......
- Would you like some tea?
- Too bad, I only have coffee. Go find your boiled leaf juice somewhere else!

Aktualizace: 27. srp. 2023 v 15.47

2.69.26
- Added potential fix for CTD when behavior compromise trigger activates and setting sandbox bool/counter is used.

Aktualizace: 27. srp. 2023 v 14.25

2.69.25
- API Additions for directly accessing the SpawnRequest system and getting SpawnGroups by type.

Aktualizace: 20. srp. 2023 v 22.03

2.69.24
- Fixed some bugs from previous update

Aktualizace: 20. srp. 2023 v 21.58

2.69.23
- Added initial support for internal settings presets

Aktualizace: 1. srp. 2023 v 22.06

2.69.22
- Some stuff CptArthur added, I think it was for threat score detection in behaviors?
- Added try/catch to a WC method that was hitting an exception
- Added Mod ID checks to Manipulation Profile Conditions
- Fixed "Use Server Price" for shipyard repair/construct controls

Aktualizace: 15. čvc. 2023 v 23.21

2.69.21
- Detection for WC WIP and CoreSystems Local

Aktualizace: 15. čvc. 2023 v 22.49

2.69.20
- WC static gun test for DarkStar

Aktualizace: 9. čvc. 2023 v 14.48

2.69.19
- Found some bugs in the FactionHelper class, lulled them into a false sense of security, then stabbed them in the back (with a fly swatter - how do you even stab with a fly swatter??)
- Also address a bug reported in comments with the AutopilotSystem. It might work now, but honestly I didn't test it. What could go wrong?