Garry's Mod
M9K Specialties
41–50 из 66
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Обновление: 26 янв. 2014 г. в 18:36

removed holstering

fixed a bug where the harpoon could be thrown an infinite amount of times

fixed a bug where certain weapons could be shot while sprinting

Обновление: 11 янв. 2014 г. в 16:19

oops

Обновление: 11 янв. 2014 г. в 13:24

updates to base and convars, some w model fixes

Обновление: 25 сен. 2013 г. в 22:05

Made the ricochet effect less laggy. Well, that actually didnt affect this addon at all but i did change a couple little things nobody's going to notice.

I did fix the workaround for the 3 second davy crocket warmup, so cheaters are gonna have to deal with it

Обновление: 12 сен. 2013 г. в 20:32

Added optional Dynamic Recoil

Fixed Shotgun Reload Animations in Multiplayer

fixed Penetration disabler, hopefully for the last time

M9KGasEffect can now be used clientside if the server hasn't killed it themselves.

Обновление: 23 авг. 2013 г. в 0:17

Base updates

Обновление: 22 авг. 2013 г. в 15:03

base updates

Обновление: 13 авг. 2013 г. в 1:47

Corrected penetration disabler.

Fixed some melee weapon sounds.

Обновление: 21 июл. 2013 г. в 17:33

slight adjustment to the ied and it's counter stike detection capabilities

Обновление: 14 июл. 2013 г. в 9:47