Garry's Mod
M9K Specialties
Mostrando 41-50 de 66 aportaciones
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Actualización: 26 ENE 2014 a las 6:36 p. m.

removed holstering

fixed a bug where the harpoon could be thrown an infinite amount of times

fixed a bug where certain weapons could be shot while sprinting

Actualización: 11 ENE 2014 a las 4:19 p. m.

oops

Actualización: 11 ENE 2014 a las 1:24 p. m.

updates to base and convars, some w model fixes

Actualización: 25 SEP 2013 a las 10:05 p. m.

Made the ricochet effect less laggy. Well, that actually didnt affect this addon at all but i did change a couple little things nobody's going to notice.

I did fix the workaround for the 3 second davy crocket warmup, so cheaters are gonna have to deal with it

Actualización: 12 SEP 2013 a las 8:32 p. m.

Added optional Dynamic Recoil

Fixed Shotgun Reload Animations in Multiplayer

fixed Penetration disabler, hopefully for the last time

M9KGasEffect can now be used clientside if the server hasn't killed it themselves.

Actualización: 23 AGO 2013 a las 12:17 a. m.

Base updates

Actualización: 22 AGO 2013 a las 3:03 p. m.

base updates

Actualización: 13 AGO 2013 a las 1:47 a. m.

Corrected penetration disabler.

Fixed some melee weapon sounds.

Actualización: 21 JUL 2013 a las 5:33 p. m.

slight adjustment to the ied and it's counter stike detection capabilities

Actualización: 14 JUL 2013 a las 9:47 a. m.