Stellaris

Stellaris

More Civics in Ethics and Civics Rebuild - No Traditions
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Uppdatering: 13 jul, 2018 @ 9:20

Fixed Ethic_Rebuild_Edicts.txt which was causing an infinite error log that would make the error log file grow to extreme sizes (like Gigabytes big) really quickly. I did it by copying Petruxa's old mod's code for the New Babylon civic over to mine.

Uppdatering: 10 jul, 2018 @ 10:33

Updated pirate_events.txt.

Uppdatering: 10 jul, 2018 @ 8:49

Tried to fix pirate_events.txt since PDX did some unannounced changes to it that may have affected events firing after a station got destroyed possibly.

Uppdatering: 8 jul, 2018 @ 15:30

Initial Upload

Uppdatering: 7 jul, 2018 @ 19:51

Added new civic: Religious Utopia. Also changed Martial Brotherhood cannot be taken with Police State, Cyber Brainwashing, or Big Government. Also made those 3 civics, if you have them, the Libertarian faction does not demand gun rights set to allowed. AI empires with those 3 civics will always set their gun rights to prohibited.

Uppdatering: 6 jul, 2018 @ 21:43

Fixed the Ecologist faction demands which weren't appearing. Also fixed some of the localisation files for some of the faction demands.

Uppdatering: 6 jul, 2018 @ 14:32

Initial Upload

Uppdatering: 6 jul, 2018 @ 13:24

Fixed the issue with prescripted empires not appearing in the empire creation menu.

Uppdatering: 4 jul, 2018 @ 9:28

More changes to pop faction files and added a new edict for spiritualist empires: Evangelizing Frenzy.

Uppdatering: 3 jul, 2018 @ 14:24

Numerous changes and fixes for the pop_faction files.