Stellaris
Dynamic Difficulty 2.1.x LEGACY - Ultimate Customization
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Обновление: 8 апр. 2018 г. в 4:33

Added color coding for increase and decrease of bonuses:
Green: Higher Bonus
Red: Lower Bonus

Обновление: 8 апр. 2018 г. в 2:01

removing some "log" calls left in the events.

Обновление: 6 апр. 2018 г. в 8:41

Minor update that makes sure the player always get the player bonus, no matter what empire type is being played. 100% savegame-compatible. Effect will only occur the next time the menu is closed or a year passes though. Also included ascended empire from Zenith among the AE/FE category.

Обновление: 6 апр. 2018 г. в 4:01

Initial Upload