Stellaris
Dynamic Difficulty 2.1.x LEGACY - Ultimate Customization
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Aggiornamento: 8 apr 2018, 4:33

Added color coding for increase and decrease of bonuses:
Green: Higher Bonus
Red: Lower Bonus

Aggiornamento: 8 apr 2018, 2:01

removing some "log" calls left in the events.

Aggiornamento: 6 apr 2018, 8:41

Minor update that makes sure the player always get the player bonus, no matter what empire type is being played. 100% savegame-compatible. Effect will only occur the next time the menu is closed or a year passes though. Also included ascended empire from Zenith among the AE/FE category.

Aggiornamento: 6 apr 2018, 4:01

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