XCOM 2
Starting Traits
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Uppdatering: 21 sep, 2019 @ 20:56

Added console command: GrantRandomTraitToNewUnits. Grants new traits to units up to a specified rank: by default it looks at units who are squaddie and below, but this can be changed by the user.

Campaign starts should now have the starting soldiers properly start off with traits: had to account for the fact that strategy listeners don't kick in until the game reaches the strategy layer (starting a campaign puts you in a tactical mission first).

Uppdatering: 13 aug, 2018 @ 11:55

Starting Traits will no longer appear on units who do not use the will system.

Uppdatering: 19 mar, 2018 @ 16:45