Stellaris

Stellaris

Expanded Mandates (3.7)
Ergebnisse 61–70 von 76
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Update: 7. März 2018 um 14:31

Bugfixes

Update: 4. März 2018 um 21:31

Tweaks:
Slaver Mandate requires at least 2 alien communications.

Update: 2. März 2018 um 7:59

Bugfixes

Update: 26. Feb. 2018 um 19:00

Tweaks:
Army Recruiter Mandate now only requires 6 armies.

Update: 26. Feb. 2018 um 17:43

Minor Bug Fixes

Update: 24. Feb. 2018 um 21:51

Addition:
Recruit Army Mandate

Tweaks:
Uplift Species mandate can now be fullfilled by uplifting a pre-ftl race.

Update: 22. Feb. 2018 um 17:49

Updated for 2.0
Most mandates now give unity

Tweaks:
Fiscal Reserve now requires 1500 energy, will not see it for the first 10 years

Update: 12. Feb. 2018 um 8:08

Additions:
Xeno Alliance Mandate

Tweaks:
Uplift Mandate can not appear if you have pre-sapients on a world in your borders, but not colonzied.

Update: 14. Jan. 2018 um 9:26

Tweaks:
- Building observation posts will now count for the obital research mandate
- Building mining stations will now check if they also have research deposits for the orbital research mandate, for compatibility with Real Space - Astrogeology

Update: 12. Jan. 2018 um 13:06

Tweaks:
- Peacemaker will succeed if ruler dies while not at war
- Financial Reserve Mandate will show if you are on track to meeting the mandate (updates monthly)