Space Engineers
Whip's Weapon Salvo Script
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Обновление: 3 юли 2023 в 0:51

Version 45.1.6
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/a045d362f90fcaaac9f588101ffd9d37efb59090
  • Fixed argument out of range exception

Обновление: 2 юли 2023 в 12:25

Version 45.1.5
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/fe3ef03b33a45457e0ded9766e5ba5ad49a38849
  • Fixed small railgun ROF

Обновление: 21 май 2022 в 16:03

Version 45.1.4
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/fd1cff64856ed7d468f4293f9b5c82190b019906
  • Improved handling of damaged and completely missing blocks in a salvo group

Обновление: 21 апр. 2022 в 22:16

Version 45.1.3
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/72e9d0d78322c0a4391618e80d7ca5870fab0e9e
  • Fixed bug where only one switch was processed per run

Обновление: 12 март 2022 в 9:56

Version 45.1.2
Diff: https://github.com/Whiplash141/SpaceEngineersScripts/commit/a2ad5d4bef11a9160e37db15e15a3efbafa02fd5
  • Added option to disable drawing of title screen

Обновление: 12 февр. 2022 в 17:18

Version 45.1.1
  • Fixed rare bug with index out of bounds when a block was destroyed.

Обновление: 12 февр. 2022 в 17:08

Version 45.1.0
  • Entirely rewrote salvo logic so that it can function with railguns without interrupting their recharge
  • Added default rate of fire detection for all new weapons
  • Changed running screens to use artillery turrets instead of rockets :D

Обновление: 13 ян. 2022 в 15:11

Version 44.1.0
  • Changed when the currently salvo'd weapon is disabled to avoid strange audio bugs

Обновление: 19 септ. 2021 в 22:52

Version 44.0.2
  • Complete rewrite
    • Added custom data config per group
    • Added proper argument parser
    • Added Scheduler
    • Updated RuntimeTracker
  • Added animated running screens
  • Replaced obsolete terminal actions with new API methods

Обновление: 3 март 2019 в 20:27

Version 43.3.1
  • Fixed custom data argument saving