Stellaris

Stellaris

! Reworked Advanced Ascension
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Update: 19 jan om 7:12

Update: 1 jan om 0:44

修复了一些星际基地模块无法激活船坞的问题
去掉了一个为堕落添加科技导致的性能问题
Fixed the issue where some starbase modules were unable to activate the shipyard
Removed a performance issue caused by adding technology for fallen empires

Update: 16 nov 2024 om 7:48

Update: 16 nov 2024 om 2:55

修复怒月相关bug,虽然不会产生游戏问题,但是报错很讨厌
Fixed bugs related to Harshmoon. Although they don't cause any game issues, the error messages are quite annoying.

Update: 1 nov 2024 om 5:27

3.14同步
3.14 Synchronization

Update: 17 sep 2024 om 8:52

Update: 16 sep 2024 om 20:36

优化火炬之光人口条件,只要人口+人力>24即可使用相关的星球决策
自然改造系飞升将可被无法采纳"掌控自然"的帝国使用
Optimize the population conditions of Torch Light, as long as the population+manpower is greater than 24, relevant planet decisions can be used
The natural transformation APs will be able to be used by empires that cannot adopt the "ap_mastery_of_nature"

Update: 7 sep 2024 om 9:05

怒月专用电脑会使怒月保持正确的距离进行攻击
The dedicated computer for HarshMoon will keep HarshMoon at the correct distance for attacks

Update: 28 aug 2024 om 6:10

银河卫士, 化身天灾, 宇宙创生 都可以作为【天灾之主】的前置
Defender of the galaxy, Become the crisis and Cosmogenesis now all serve as prerequisites for Crisis Master

Update: 6 aug 2024 om 8:06