RimWorld

RimWorld

Rim of Madness - Vampires
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Update: 25 Nov, 2022 @ 1:21pm

Rim of Madness - Vampires Update
v1.28.0.2 (11-25-2022)
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Elder Thing vampires no longer show errors when contracting vampirism
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Update: 17 Nov, 2022 @ 6:11pm

Rim of Madness - Vampires Update
v1.28.0.1 (11-17-2022)
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Biotech users can feed vampires hemogen packs, fixed job giver bug, fixed translation bug, added compatibility with Vanilla Expanded Skills (moved Vampire button over to the left when using it)
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Update: 29 Oct, 2022 @ 4:02pm

Rim of Madness - Vampires Update
v1.28.0.0 (10-29-2022)
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Updates for RimWorld 1.4; Fixes bed coffin coloration issues; Neck wounds are cleaned after biting
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Update: 8 Aug, 2022 @ 4:15pm

Rim of Madness - Vampires Update
v1.27.0.0 (08-08-2022)
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- Meditation has been fixed. Special thanks to Jon in our Rim of Madness Discord for making this fix possible.

- Vampire fangs now are added hediffs on tongues due to an underlying RimWorld issue that removes tongues if jaws are modified. Existing saves will have fangs moved to the new position.

- New settings to allow for the disabling of sun damage and disabling of forced daytime slumber for vampires have been added to the mod settings menu.

Update: 20 Jul, 2022 @ 8:13am

Rim of Madness - Vampires Update
v1.25.0.1 (07-20-2022)
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Fixed issue where vampire bio pages would sometimes not load on older saves prior to the previous 1.25 release.
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Update: 17 Jul, 2022 @ 5:47pm

Rim of Madness - Vampires Update
v1.25.0.0 (07-17-2022)
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Significantly reduces slowdowns.
Adds notification letters for Vampire events and level ups. New vampire settings menu added when God Mode is enabled on character sheet. Added Spawn Caine button and fixed early generation embrace.

Full change log for 1.25.0.0
- Greatly reduced latency caused by vampire pathing
- Added disable AI button to vampire settings window
- Created new GUI menu for individual pawn vampire settings (bloodline, generation, etc). First Vampire and Child of the First options are available if generation is set to 1 or 2 in the new settings screen.
- Updated vampire character screen to now have hover over tooltips to give more information on bloodlines and generations
- Added vampire settings button to vampire character screens when god mode is enabled
- Replaced debug tool/button for giving vampirism with settings to use the new vampire pawn settings window
- Fixed debug menu tool/button "Remove vampirism"
- Fixed debug menu tool/button "Spawn vampire"
- Added Spawn Caine debug tool/button to spawn the first vampire for your vampires game. In newer saves, Caine will spawn with clothes and backstories
- Further cleaned up vampire skill sheet menu
- Vampire character cards now have tooltips when hovering over bloodline or generation to give more information to the player
- Added descriptions to Caine and Child of the First's bloodlines
- Caine and Child of the First now embrace properly.
- Added additional sounds and letter notifications for the following events:
- Beast frenzy
- Final death (from sunlight)
- Diablerie
- Embrace
- Added a level up letter that also adds in the ability to quickly jump to a character's vampire/ghoul leveling screen for player's convenience

Update: 24 Jun, 2022 @ 2:17pm

Rim of Madness - Vampires Update
v1.24.0.1 (06-24-2022)
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Merged change on GitHub created by Caez. This should assure non-vampires are not running additional logic checks.
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Update: 24 Jun, 2022 @ 1:49pm

Rim of Madness - Vampires Update
v1.24.0.0 (06-24-2022)
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Added support for VexedTree's mods (Robots and Skeletons). Coolant vomit filth added. Chance changed to 95% chance for coolant vomit for non-coolant using creatures. Added patch and edit support. A list of coolant users is available in the Defs folder
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Update: 17 Aug, 2021 @ 5:56pm

Rim of Madness - Vampires Update
v1.23.1.0 (08-17-2021)
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Added an exceptions xml file for controlling what races do not provide blood
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Update: 4 Aug, 2021 @ 5:04pm

Rim of Madness - Vampires Update
v1.23.0.1 (08-04-2021)
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Monument Markers with Sarcophagi inside will no longer fail to complete being built.
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