Stellaris

Stellaris

Sith's Machine World Expansion
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Uppdatering: 10 jul, 2018 @ 16:57

Changed a majority of model image files to BC3/DXT5 compression to cut their size down a lot.

Now instead of being 1009.__ mb the mod is a more reasonable 427.532mb :LotusFlower:

Uppdatering: 10 jul, 2018 @ 11:37

Tweaked flavor text for some ringworlds.

Removed Gigastructure Penros Ring reclamation file. Now will reclaim to a normal habitable ringworld as afaik that specific penros ring doesnt actually provide any benifits..

Added support for Gigastructure Square World. Thanks to Freedom-In-Moonlight for pointing that out, also for the rest of this as I wouldnt have done any of that without that being pointed out first lol

Uppdatering: 30 jun, 2018 @ 20:48

Added support for Elowiny's Gigastructural Engineering & More as requested by Freedom-In-Moonlight

Uppdatering: 30 jun, 2018 @ 19:41

Initial Upload

Uppdatering: 30 jun, 2018 @ 17:26

Toned down the brightness of Ceta worlds (I play on low settings so wasnt aware it was an issue) Thanks to Elowiny for pointing that out.

Added Partial Support for Ends of the Universe by Doodlebot11. To get the actual use out of it however you will also need to sub to (Patch) MWE + Ends of the Universe
Thanks to Freedom-In-Moonlight for the suggestion.

Turns out I did the wrong mod but hey thats there now to >.>

Uppdatering: 25 maj, 2018 @ 19:58

Fixed Planet Icons being incorrect (changed 78 to 79)

Uppdatering: 25 maj, 2018 @ 18:21

Updated Planet Icons to no longer conflict with Planetary Diversitys Icons.

Updated the Humanoid Ringworld to look more like their cityset.

Uppdatering: 25 maj, 2018 @ 10:46

Initial Upload

Uppdatering: 25 maj, 2018 @ 10:06

Initial Upload

Uppdatering: 23 apr, 2018 @ 18:07

Hotfix to remove Ruined Machine Ringworlds from being in the pool of planets ai can start on

Thanks to Pleauser for pointing it out.