Stellaris
Expanded Ideologies
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Aggiornamento: 8 giu 2019, 1:41

Update version to 2.3. No changes

Aggiornamento: 19 apr 2019, 10:57

  • Anarchocapitalism renamed to Capitalist Anarchy and Social Democracy renamed to Socialist Democracy to match Stellaris general style and flavor for government types - Let the flame war begin
  • Start texts refrain from mentioning the empire name to avoid railroading roleplay where applicable
  • Refer to empires as "the [empire name]" as is consistent with Stellaris general style and flavor for empire names, as well as random names for empires added by this mod
  • Typo and flavor fixes for diplomatic responses
  • Diplomatic responses styling adjusted to avoid directly hinting at who is talking - ruler or representative
  • More Crusader Kings references added to Religious Crusaders personality type
  • All governments added by this mod now force a name-change when changing to them. This avoids awkward names when AI empires change governments to governments added by this mod.
  • Capitalist Anarchy obviously can't be a feudal realm - Let the flame war continue
  • Idealistic Foundation civic weight bonus to Capitalist Anarchy

Aggiornamento: 8 dic 2018, 6:50

  • Added missing war declarations for Proud Xenophobes
  • Updated Anarcho-Capitalism government type to match Megacorp flavoring. Megacorp users will now need to create a Megacorp with Free Traders to get this government type. Non-Megacorp users will continue requiring the previous requirements
  • Anarcho-Capitalists now can't be xenohpobic, because xenophobia allows widespread slavery of xenos.
  • Communist Dictatorship government type updated to reflect the dictatorial communism of countries like the USSR, while allowing Shared Burdens civic to represent utopian communist ideals.
  • Disabled Corporatocracy for Megacorp users, as normal Megacorps already allow expressing this kind of government
  • Minor fix to Corporatocracy start text
  • Merchant Guilds added as a possible condition for Corporatocracy
  • Nationalistic Expansionists can now be dictatorial

Aggiornamento: 22 mag 2018, 12:04

  • Verified compatibility with 2.1 and updated supported version

Aggiornamento: 22 feb 2018, 9:58

  • Updated for version 2.0 (Apocalypse compatible too!)
  • Fixed Proud Xenophobes personality tooltip
  • Fixed neutral greeting for Religious Crusaders not naming the leader when inviting for carousing
  • Added "Association" and "Voluntary" as possible elements of an Anarcho Capitalist empire name
  • Weighting fixed to improve personality selection over default personalities
  • Claims modifier added to personalities (New feature support in 2.0)

Aggiornamento: 13 ott 2017, 13:26

  • Enabled Communist Dictatorship for Dictatorial authority as well. This also applies to the Revolutionary Council personality. (The personality only demands Oligarchic elections, which Dictatorships have on ruler death)

Aggiornamento: 13 ott 2017, 12:13

  • Fixed Peaceful Libertarians and Welfare State making synth slaves. (Caused by robot_exploiter overriding robot_liberator when both are set to "yes")

Aggiornamento: 22 set 2017, 14:03

  • New Government: Crusader Kingdom
  • New Government: Holy Imperium
  • New Personality: Religious Crusaders
  • New Personality: Proud Xenophobes

Aggiornamento: 21 set 2017, 8:41

  • 1.8 compatible
  • Corvee System not allowed for Libertarians and Ancaps
  • Materialist not required for Libertarians and Ancaps anymore
  • Ancaps and Libertarians cannot be spiritualists

Aggiornamento: 12 set 2017, 12:03

  • Fixed a Worker's Senate greeting referring to the wrong leader