Starbound

Starbound

115 ratings
Mech fixer
   
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80.654 KB
8 Jun, 2017 @ 6:45pm
9 Jun, 2017 @ 8:40am
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Mech fixer

Description
Some Race mods still need to be updated, so here is a quick and verry dirty patch for it

mod affected:
Ningen Mod
Kemono Mod
Kazdra Mod
Munari Mod
Nightar
Alternate Neko
Greckan
Bunnykin
Elunite
Familiar
callistan
halo ultra v2
viera

What this mod does:

This mod was quickly cobbled together in order to allow the mentioned races to deploy into mechs. More specifically it contains animation files in the specific directory paths that the game looks into for mech deployment animations. If the game fails to find the files, it will usually result in a crash on startup or as you select the character.

When 1.3 dropped we were scrambling to fix the races mod to allow them to work again. Since a bunch of users were complaining in the #mod_dev (#modding at the time) channel on the community discord; I took in some suggestions and developed a quick fix for the requested races. This mod was developped in about 30 minutes as most of the work was just renaming and checking to make sure it got the IDs right. Most of it has never been tested as it was literally just a "quick fix" intended to reduce the amount of complaints in that channel so we could focus on fixing mods for 1.3.

All the assets are literally copy pastes of the vanilla files as we can't actually just point the game to a specific file for a given race. It looks for a file in a specific directory and if that file is missing, it just ♥♥♥♥♥ the bed.

This fix is dirty because it behaves as though it's the original mods, directly overriding any assets created by the original mod authors if they ever wanted to create their own assets and update the mods themselves. It's just bad development practice but since the mods that it affects were out of service it's not much of an issue. It's just usually bad practice to directly override an other mod's assets.
45 Comments
Cheese Ant 28 Oct, 2024 @ 10:05pm 
Not sure if you remember me, but I just wanted to say thanks again for this mod
Glue addicted slugcat 13 Mar, 2023 @ 3:04pm 
I've been having trouble getting into a mech as a sangheili, so this mod really helps. Thanks! ^^
Dr_Shadox 9 Nov, 2021 @ 11:17am 
Thanks for explanation ^^
C0bra5  [author] 8 Nov, 2021 @ 12:02pm 
@little jimmy, the lamia race mod already has the files this mod would add...
C0bra5  [author] 7 Nov, 2021 @ 8:06pm 
This mod was quickly cobbled together in order to allow the mentioned races to deploy into mechs. More specifically it contains animation files in the specific directory paths that the game looks into for mech deployment animations. If the game fails to find the files, it will usually result in a crash on startup or as you select the character.

When 1.3 dropped we were scrambling to fix the races mod to allow them to work again. Since a bunch of users were complaining in the #mod_dev (#modding at the time) channel on the community discord; I took in some suggestions and developed a quick fix for the requested races. This mod was developped in about 30 minutes as most of the work was just renaming and checking to make sure it got the IDs right. Most of it has never been tested as it was literally just a "quick fix" intended to reduce the amount of complaints in that channel so we could focus on fixing mods for 1.3.
C0bra5  [author] 7 Nov, 2021 @ 8:06pm 
All the assets are literally copy pastes of the vanilla files as we can't actually just point the game to a specific file for a given race. It looks for a file in a specific directory and if that file is missing, it just shits the bed.

This fix is dirty because it behaves as though it's the original mods, directly overriding any assets created by the original mod authors if they ever wanted to create their own assets and update the mods themselves. It's just bad development practice but since the mods that it affects were out of service it's not much of an issue. It's just usually bad practice to directly override an other mod's assets.
StrangeSeeds 3 Nov, 2021 @ 1:51pm 
I agree with Dr_Shadox
Little Jimmy 31 Oct, 2021 @ 11:33am 
Can you fix the Lamia race mechs please. Just whenever you have the time.
Dr_Shadox 26 Jul, 2021 @ 11:08am 
can we have more explanation please ?
Mr.Seal 3 Jul, 2020 @ 6:41pm 
This fixes the Veira 100%, well done! :steamhappy: