Stellaris

Stellaris

122 ratings
Battleship Brainstorm
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
118.273 MB
8 May, 2017 @ 11:07am
9 Apr, 2024 @ 10:20am
27 Change Notes ( view )

Subscribe to download
Battleship Brainstorm

Description
This mod adds various types of battleship other than vanilla battleship in game.

Currently there're 3 unique types of battleship:
- Battleship Mk 0
Ever wonder where's those cool battleship design gone to and wanted to have them back? Battleship Mk 0 gives you all the ship part that's unavailable since 1.3 Heinlein patch. Not only that, this battleship also provides a carrier section in bow and stern section so that you can build carrier-type battleship.
Battleship Mk 0 has more damage, health, armor, shield regeneration etc. than vanilla battleship.
However since this is Mk 0 design, a schematics that's before the Extra Large Weapon can equip, there's no Extra Large ship section for Battleship Mk 0.
[Prerequisites: Battleship Mk 0 Design Tech]

- Hybrid Battleship
This battleship is a very unique types of battleship. It allow various species ship section combine to become a battleship. So you want to know how Fungoid-Mammalian-Molluscoid carrier, Molluscoid-Avian-Arthropod Extra Large Weapon Battleship look like, you can try it out on this battleship.
Hybrid Battleship has higher evasion and armor than vanilla battleship.
Hybrid Battleship provides all ship sections (Extra Large Section and Carrier Section included) of ALL species ship sets. So far it include
~ Mammalian
~ Reptilian
~ Avian
~ Arthropoid
~ Molluscoid
~ Fungoid
~ Plantoid
~ Networked AI (Thanks to author ECHO allowed me to use his asset)
[Prerequisites: Hybrid Battleship Design Tech]

- Command Battleship
Another unique types of battleship. It has a command bridge to act as the coordinator to the fleet, this can boost the power of your fleet while nerfing the power of enemy fleet
Command battleship has higher health than vanilla battleship.
Beside the command bridge section, Command battleship provides all ship sections (Extra Large Section and Carrier Section included).
[Prerequisites: Command Battleship Design Tech]

- 4th battleship section
This is not a battleship variant, it's rather an extension on the vanilla battleship.
If you activate this mod, instead of 3 sections, this mod change vanilla battleship to 4 sections - 3 are the same as before, last 1 is designed to attach a unique section to the battleship. Beware: this section tech is very expensive.
~ Loop Ring
The loop provides 4 Extra Large Weapons and 8 Medium Weapons. This should give you enough firepower to even compete dreadnaught or titan or Fallen Titan.
[Prerequisites: Bank's Loop Weapon Platform Tech]
~ Sentinel Swarm
The Swarm provides 4 Extra Large Weapons and 11 hangar sections. This gives battleship plenty of carrier capability to swarm the enemy with lots of fighter / bomber
[Prerequisites: Sentinel Swarm Tech]
*As I only adding 1 more sections to the battleship while preserve the original, other mods that provide sections to battleship (Overloaded Ship Sections, Balanced Carrier Sections) are compatible. New Ship Classes and More require a compatibility patch.


This mod also add Ascension Perks:
Drastic Times Call For Drastic Measure
- This ascension perk gives you Battleship Mk 0 Design Tech.
(You'll need Battleship Mk 0 Design Tech, Starbase Fortress Tech and Galactic Administration Tech to unlock Hybrid Battleship Design Tech)
Cycle of Fallen
- This ascension perk further increase bonus damage to Fallen Empire and Awakened Empire, it also provides Bank's Loop Weapon Platform Tech. This is a very expensive tech.
(Require Galactic Contender Ascension Perk)
Crisis Countermeasre
- This ascension perk further increase bonus damage to Unbidden, Swarm and AI, it also provides Sentinel Swarm Tech. This is a very expensive tech.
(Require Defender of the Galaxy Ascension Perk)

For compatiility with other mods:
- ISB compatibility patch
- NSC compatibility patch
- ISB & NSC compatibility patch

* These compatibility mods are compatible with Guilli's Ship Components .

Update:
3.11 Eridanus updated

Future Plan:
- Necroids, Imperial and Aquatics battleship variants
- Add necroids, imperial and aquatics battleship sections to hybrid battleship
- Adding more battleship variants.

Any suggestion is welcomed. =)
102 Comments
Reeco 10 Feb @ 1:30pm 
i think so, im assuming that would affect it
Zeratul Vergil  [author] 10 Feb @ 8:21am 
@reeco/gstudios2207AD #FixTF2
Does the mod alter battleship code?
Reeco 8 Feb @ 2:44pm 
is this able to be combined with space battleship yamato mods? it be cool looking
吐酸泰坦 13 Dec, 2024 @ 8:01pm 
Can I get a Chinese version?
Celepito 5 Jan, 2023 @ 8:30am 
Most certainly another mod, as said, switching up the load order fixed it.
Zeratul Vergil  [author] 5 Jan, 2023 @ 8:26am 
@Celepito
Hmm maybe other mod? Cause I've removed this bug in current version
Celepito 4 Jan, 2023 @ 6:08pm 
Nvm, seemed to be a load order issue.
Celepito 4 Jan, 2023 @ 3:15pm 
I have run into a weird issue with this mod. For some reason, using it nukes all models of the small missile launchers. No other weapon type is affected, but every size small missile weapon is just the missing model box thing. This includes the base game shipsets.
Zeratul Vergil  [author] 14 Sep, 2022 @ 8:44am 
@Pnevma
Unfortunately yes, if you using ship scaling mod, the models from this mod will stay the same
Neverminder 11 Sep, 2022 @ 7:00pm 
does this need a patch for real space - ship scaling?