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Revamped Randomly-Generated NPC Quests - Non-Playable NPC Race Quests and Crew - New Tenants
   
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11.919 KB
18 Mar, 2017 @ 2:49pm
19 Mar, 2017 @ 3:39pm
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Revamped Randomly-Generated NPC Quests - Non-Playable NPC Race Quests and Crew - New Tenants

In 1 collection by shadowwolftjc
Shadow Wolf TJC's NPC Pack
17 items
Description
Adds the revamped guard, shady, and criminal quest pools (from the Revamped Randomly-Generated NPC Quests mod) to the various non-playable NPC races that were added with the New Tenants mod (that were given quest support thanks to the Non-Playable NPC Race Quests and Crew - New Tenants mod).

This mod is just one of my many mods from my NPC Pack: http://sp.zhabite.com/workshop/filedetails/?id=886456844

Official mod page: http://community.playstarbound.com/resources/shadow-wolf-tjcs-npc-pack.3604/

Official discussion board: http://community.playstarbound.com/threads/shadow-wolf-tjcs-npc-pack.113856/

Note: Requires the following mods to work:
- Revamped Randomly-Generated NPC Quests: http://sp.zhabite.com/sharedfiles/filedetails/?id=886405620
- New Tenants: http://sp.zhabite.com/sharedfiles/filedetails/?id=886402839
- Non-Playable NPC Race Quests and Crew: http://sp.zhabite.com/sharedfiles/filedetails/?id=886403652
- Non-Playable NPC Race Quests and Crew - New Tenants: http://sp.zhabite.com/sharedfiles/filedetails/?id=886404389

License: CC-BY-4.0: https://creativecommons.org/licenses/

Disclaimer: This mod may be freely used in mod compilations, or its assets altered or redistributed, provided that those doing so notify me (no permission needed), and credit me. You may NOT, however, copy the entire mod, and repost it anywhere under your name. (I do not like plagiarists, and I hope that you won't be one.)
2 Comments
Bazalisk 15 Feb, 2018 @ 2:11am 
yea, below is right. probbably best to just merge these mods. the amount of people who are looking to sub to this mod need to other anyway. Squish 'em together :D
dualInfinities 20 Jun, 2017 @ 9:38am 
tenants/crew/quests. see, this is why modular isn't always the best path to take. you now have a 3-way compat patch mod... that requires 4 other mods to mork, where you could literally roll all 4 of those mods into one mod that is better than any of them individually.