Black Mesa

Black Mesa

389 ratings
Hev hands with animated handpads
   
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MODEL: Weapon
File Size
Posted
25.867 MB
23 Dec, 2016 @ 3:38am
1 Change Note ( view )

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Hev hands with animated handpads

Description
Originally based on Zeroize0 skin
109 Comments
TheRebelLion96 30 Dec, 2024 @ 6:35am 
If you're looking for the workshop folder the mod is in, it's numbered 823979613
nathanfish1998 27 Dec, 2024 @ 9:22pm 
@Akhult2 i mean, that's what i recall doing. i put the directions from a link below your own comment, so i suggest you click it and read it if you're unaware of what to do
Akhult2 25 Dec, 2024 @ 6:55pm 
do you put in custom folder
nathanfish1998 7 May, 2024 @ 11:48pm 
since none of the "smart guys" who thinks the fix is "obvious" will help anyone, and since the modder hasn't provided any support, i suppose i'll direct you where you need to go. i just hope i don't have to spam this comment around just to keep it at the top

follow this guide and you should get the mod to work
https://sp.zhabite.com/sharedfiles/filedetails/?id=502670746
-_=Gabriel Freeman-_= 4 May, 2024 @ 9:14am 
It doesn't work :(
Phantron 29 Mar, 2024 @ 10:05pm 
does this need anything special done or whats the problem with it?
nathanfish1998 24 Feb, 2024 @ 6:04pm 
in my case, i handled all that long ago, and the mod works fine, but not everyone expects they'll have to memorize commands or go file searching just to get a simple mod to work
nathanfish1998 24 Feb, 2024 @ 6:02pm 
like i said: people expect things to work out of the box with no console commands required. i shouldn't have to go into a paragraph to explain my point as it loops back to what i already said once before: it's up to the modder to explain and provide instructions
linga guli guli 24 Feb, 2024 @ 6:32am 
mate- you know you can just type mat_reloadallmaterials into the console
nathanfish1998 23 Feb, 2024 @ 1:07pm 
mate- most people expect a workshop to do all that for you. you can't expect everyone to know about the custom folder when some things are instantly functional while the other half require manual labor. it's kinda up to the modder (in this case, Cryoshell) to explain when it's required