Cities: Skylines

Cities: Skylines

246 ratings
Sailboat [Floating]
   
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Assets: Building
File Size
Posted
Updated
1.943 MB
13 Nov, 2016 @ 10:58am
13 Nov, 2016 @ 11:18am
2 Change Notes ( view )

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Sailboat [Floating]

Description
This is a decorative sailboat that can be placed on water just like CGVos's Small Boat and the boats in BloodyPenguin's Boats Pack.

The sailboat has 4 color variations: red, green, blue and yellow.
It is found under the Landscaping / Water Structures menu in-game. (I.e. the same category as quays).

The Adaptive Prop Visibility Distance mod is recommended for props such as this boat to prevent them from disappearing when zooming out.

Model info
  • Main model:
    Tris: 1353
    Textures: 512x512 (d,s,c)
  • LOD:
    Tris: 76
    Textures: 64x64 (d,s,c)

Note: The Photoreal Colour Correction LUT and the Daylight Classic mod was used when taking the screenshots for this asset.
38 Comments
Caesar 2 Feb, 2021 @ 2:23am 
It doesn't show in my menu
De Fleuris 8 Apr, 2017 @ 9:13am 
@h.opten94 I have had the same problem with this asset and another. if you reload your save with the asset still in place, the problems reoccur after around 10 seconds so that is no option. if you delete it and then reload, it wont cause trouble but the best solution is to unsub (which is a shame because it's such an awesome asset)
h.opten94 7 Apr, 2017 @ 2:40am 
I used it as a prop :-( Gone is my traffic and also the trees when I zoom in. Several buildings flickering Can't find or see the prop anywhere and I forgot where I exacly put it. Any advice how to find it back in my map. Do I delete it then? . Will the problem be solved after I delete it ?
Thanks so much
norlin.martin 22 Mar, 2017 @ 2:41am 
Love this one! More sailing ships and boats in CS! :)
De Fleuris 27 Dec, 2016 @ 8:04am 
I experienced the same problems with dissapearing traffic and flickering props. indeed the building works but the prop itself doesnt. I also had this issue with the metal plantern from beardmonkey.
JaJa1910 26 Dec, 2016 @ 2:30am 
Awesome looks really great! Maybe you could do a fishing boat next? Keep up the good work!
Steve31204 13 Dec, 2016 @ 2:21pm 
Tested again this morning. Same for me, no issues using the building 'wrapper', but when using the prop version the traffic vanishes. Good to know I can still use this and avoid any problems!
Thanks Von Roth.
cburris 13 Dec, 2016 @ 8:41am 
It wasn't for a time, but it is now. Thanks for checking out the issue and giving us an update! Love the asset and now I feel better about being able to use it :)
Von Roth  [author] 12 Dec, 2016 @ 1:24pm 
Ok, are you both placing the boat as a prop? I seem to be able to cause the issues you are describing by placing the prop by itself using the more beutifications mod and the prop anarchy mod. But no issues appear when I place the building "wrapper" that contains the sailboat prop (located in the Landscaping / Water Structures panel).

I can also cause this issue to appear by placing CGVos's small boat or Lee Towers's floating buoys as props by themselves without their wrapper buildings.
I'm guessing that this is an issue that will appear for all floating props if you place them as props by themselves instead of placing them via their building wrappers. I don't think there are any changes I can make to this asset to fix this. But placing the building should work.

Is the building available in your Landscaping / Water Structures panel in-game?
cburris 11 Dec, 2016 @ 5:16pm 
I have also had this asset (like 95% sure it was this one. It was definitely a sailboat) cause the same issues as Steve (trying to place it caused trees and props to vanish). I can only suspect that if it is working for you Von Roth that it must be some kind of conflict with something Steve and I are using. I can't confirm anything right now, but I think when it caused me problems it was for some reason listed as a prop and not with the water items. If I feel up for it one of these times I'll
see if I can replicate the problem and confirm it is this asset and the conditions which cause the bug.