Stellaris
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Mass Effect Civilizations - Asari
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31 окт. 2016 в 8:44
28 май в 6:47
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Mass Effect Civilizations - Asari

В 1 колекция от Princess Stabbity
Team Nessassity - Stellaris
20 артикула
Описание
UNDER (RE)CONSTRUCTION!

The mod page is currently being overhauled (one of those centuries...), but you can refer to the Change Notes tab to see what's new!


Version 10.0.0 is available right now!

Major Changes & New Features:
  • Eternity Traditions: An exclusive Tradition Tree that expands on the mechanics of core Asari Civics
  • Cycle of Eternity: Amaranthine species go through three life stages, leaders gaining new benefits as they age
  • Asari Republics:
    > Ecclesia Trends serve as mini-factions that can spawn on planets
    > Eternity unlocks additional functionality and interactions
    > Pops and leaders both thrive in an ethically diverse empire
  • Asari Corporate Interests (Megacorp DLC):
    > Gains additional benefits from recieving (or extorting) Favors
    > Favors leave a Lingering Impression on its business partners
    > With Eternity, Favors and Lingering Impression unlock even more benefits
    > Infinite Growth just like the Investors ordered... if you can afford the price
  • Asari Ascendancy:
    > Gain Influence from researching new Technologies
    > Adopt Eternity to gain access to Destiny Edicts, offering permanent, stacking diplomatic bonuses
    > Dominate the galaxy through either subjugation or cooperation... under your direction, of course
  • ...and more!

TODO:

> More Details Placeholder

> Discord and Patreon Stuff Goes Here

> Patreon Wall of Fame

> Credits
Популярни дискусии Всички (3)
36
19 апр. 2024 в 3:22
Orphaned NSC compatibility patch looking for a new home
Princess Stabbity
2
8 май 2021 в 20:39
relevant DLC?
Zoob Mer
0
5 ноем. 2016 в 13:29
Media - Playthroughs, videos, etc.
Princess Stabbity
3 232 коментара
Princess Stabbity  [автор] преди 5 минути 
@Dat Fishe: It's intentional. Because the prescripted empires have elective governments, we wanted to prevent non-asari leaders from becoming rulers. While a player can do whatever they want with their policies, AI-played xenophile empires tend to do weird things when full citizenship is enabled.
Vetorian преди 56 минути 
Thanks for the test Stabbity seems i have a mod conlficting. i dont even see the eternity tradition.
Dat Fishe преди 1 час 
Not sure if this is intended or not, but the AI personality for the Asari Republics seems to default to giving Xenos Residency status instead of Full Citizenship, which doesn't seem to fit with what I know of Asari lore or their intended playstyle
Princess Stabbity  [автор] преди 4 часа 
@Vetorian: They should be able to pick them. I ran a test just now and the entire process went as expected ( screenshots [imgur.com])

If it's not working for you, please make sure you aren't using any outdated/conflicting mods, and your empire fulfils all the tech and building requirements you need to adopt and progress the ascension.
Vetorian преди 9 часа 
Hey is it wanted that Asari can't pick up biological ascension perks ?
Princess Stabbity  [автор] преди 21 часа 
@Teutonic_Thrash: Ooops! I knew I forgot to finish something >.< Will fix in a minute!
Teutonic_Thrash 27 май в 7:43 
The Nos Parnalo Black Site (on Illium) gives Researchers jobs, but on 4.0 Researchers jobs no longer exist I think, so there's now an empty and unusable job slot in the Economy section of the planet view.
Mud 24 май в 14:42 
What's up with the star system connected to the capital system for Athena Nebula? Looks weird.
Princess Stabbity  [автор] 23 май в 23:25 
Actually... yes, the note is a bit vague. I adjusted it to be more explicit.
Princess Stabbity  [автор] 23 май в 23:23 
@victoriousdread07 (private): Yes. In case the note isn't clear, they don't just benefit from the humanoid species class, they are in the humanoid species class.