Stellaris
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Moar Science! (ship modules)
   
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2016년 10월 22일 오후 11시 33분
2018년 2월 14일 오전 2시 06분
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Moar Science! (ship modules)

folk님의 1 모음집
Folk's Stellaris Mods
아이템 33개
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Sick of lacking ship upgrades for the Science Ship? I know I am!
For only $0, you can be the owner of this perfect compact mod, perfectly compatible with the standard Stellaris Science Ship, and NSCs Science Cruiser.

The mod fits on any hard drive, any operating system, as long as you purchase with a perfect smile.

Get all these features, and more!
- 3 new archeology laboratories
- 3 new exploration laboratories

With included perfect extra armor and sublight speed modifiers! Just for you!

And if you order today, we throw in a perfect amount of cost per component, as balanced by the Paradox gods themselves; zero!
That's right, each component fitted on your favorite science vessel only costs you a net $0. That's perfect!

Order NOW, and get a free upgrade of your favorite perfect science vessel. Show all your friends!

Includes, gratis, free of charge as a special - forever, every time - a perfect way to explore your favorite galaxy.

These glorious new science laboratories will unlock alongside your favorite military ship combat computers, completely
obliterating the need for new research options - saving YOU time.

Click the button now. It will be perfect.

Please check out my other addons!





And many others :-)
댓글 33
AdVictoriamCustodes 2019년 6월 29일 오후 12시 30분 
@isiarca
Except a lot of people are running like 50+ mods at any given moment and the mod launcher is horribly unoptomized
isiarca 2018년 11월 23일 오전 12시 03분 
Hey, people asking if it works in 2.0, here's an idea: just test it and report back. I know the game takes a hot minute to boot up, but how lazy can you get?

Also, folk doesn't read these comment sections anymore from what I hear. They can apparently be found on Discord though.
capitaine raynor 2018년 3월 24일 오전 5시 29분 
work 2.0 ? planned or not? need or not ? obsolete ?
capitaine raynor 2018년 3월 24일 오전 5시 28분 
thank you to tell us if the mod runs under 2.0 or if we must disable it and unsubscribe if it is obsolete (I prepare the mods)
vamware 2018년 3월 5일 오후 7시 14분 
needs to be updated for 2.0
Dispesys 2018년 2월 23일 오전 5시 09분 
Please Update to 2.0
folk  [작성자] 2018년 2월 14일 오전 2시 08분 
@Timrath Alright, I lowered the prerequisite techs for both of them, and lowered the research cost, and increased the chance that the techs show up.

@trolface1245 Mods can't add new order types or control ships in that way. What you can do is use Issens ship behavior modules, or use my Automated Behavior Adjustment, or code your own ship behaviors.
trolface1245 2018년 1월 15일 오전 1시 12분 
@folk You say you have fun to mod Stellaris so can you mod that :
Allow us to give special order in combat to our fleet : Sniping. Because it's stupid that my ship continuously go to the contact of enemys while they can just use their range weapon
Timrath 2017년 12월 22일 오후 2시 57분 
To me it feels like the techs arrive so late in the game that they're no longer useful. By the time you get better modules for exploration, there's nothing left in the galaxy to explore. Maybe the techs should become available a little earlier?
Ridesdragons 2017년 12월 7일 오후 7시 44분 
I'm ok with that, thanks