Starbound

Starbound

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Weapon assembly
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19 Oct, 2016 @ 1:08pm
28 Oct, 2016 @ 10:14am
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Weapon assembly

Description
Weapon assembly station

This station will let you break weapons into parts and then combine the parts into new weapons!
How to use it:
  1. Craft your "Weapon Assembly Station" in your workbench for one diamond.
  2. Put a weapon in the upper slot.
  3. Take it's parts out from the lower slots.
  4. Mix a match yout favourite parts.
  5. Put the parts in the lower slots.
  6. Take your dreamed weapon from the upper slot.

Notes:
  • Only works with random generated weapons, unique weapons (Such as boss weapons or crafted ones) can't be modiffied.
  • Only assembles weapons of the same type (Can't use pistol handles on grenade launcher body with shotgun barrel)

Weapon painting station

This station will let you paint your weapons with custom colors!
How to use it:
  1. Craft your "Weapon Painting Station" in your workbench for one diamond.
  2. Put a weapon in the upper slot.
  3. Put inks in the middle slots
  4. Take your recolored weapon from the lower slot.

Notes:
  • Compatible with Precision Dyes[community.playstarbound.com] by @MaxShadow09, they will let you fine tune your weapon colors!
  • Only works with random generated weapons, unique weapons (Such as boss weapons or crafted ones) can't be modiffied.
  • Each ink slot changes one color of the weapon, not all weapons use the three slots.
  • The first time you put a weapon on the station, all the base paint will be removed for free!!!
  • If when painting a weapon, you obtain a perfectly generic item(The green cube), post the Weapon and the mod it comes from in the "Post Bugs HERE" thread.

Credits
@Healthire - Developer of Gun Assembly[community.playstarbound.com], inspiration and base of this mod.
@Djinn - For the outstanding Gun assembly station art.
@Inf_Wolf14 - For the outstanding Weapon painting station art.
@Mackinz - For Offering Modpack Unpacking Services[community.playstarbound.com], where the original mod was unpacked.

More info:
For more info, please visit the forum thread: Link to the forum thread.[community.playstarbound.com]
Popular Discussions View All (7)
233
24 Jan @ 9:16am
PINNED: Post Bugs HERE
alberto-rota
92
25 Mar, 2023 @ 5:49pm
PINNED: Post Ideas HERE
alberto-rota
9
1
18 Jan, 2022 @ 12:28pm
FU-Friendly
Fuyuno
500 Comments
Kani_Blep 20 Feb @ 2:14pm 
Love the mod, and thanks for the FU version too
MissKeisha 5 Feb @ 4:51pm 
CHAT! best dps combination!
MissKeisha 12 Dec, 2024 @ 6:21pm 
Make it that it can modify all weapons. I need an Asuterusaberu DX that can be used as a flamethrower.
Non Alchemist. 26 Nov, 2024 @ 11:19pm 
what the guy below me said.
Mabra 20 Nov, 2024 @ 10:30am 
A mad scientist mod that lets you do this but for procedural monsters would be fun.
Canary Gary 6 Nov, 2024 @ 5:30pm 
Are you able to make it so that staffs can change colour as well? I have edited the one I am using so Idk if that changes things, but if you can find a way to color staffs please do.
Pifilix.SVK 30 Jul, 2024 @ 2:07am 
may have found a method to the madness (after making a new save without betabound oddly enough) and found some fascinating thing:

If you play with manufacturers touch
The stock/technique of the weapon determines the special (which is obvious) but can aswell determine the element of the weapon, BUT, found out you can technically "infuse" the stock/technique with a middle and right part of the same weapon which had an element, but only works on physical stocks/techniques (IE, if you put a physical stock onto 2 bits of a poison weapon, the stock ends up poison type)

While the handle/middle part of gun, affects manufacturer type so for example, if you wanna keep this cool gun but it is rotik, you can endlessly mix and match but dont forget about the middle, the middle is basically the core of the weapon, left and right side can be changed all over
Turbotowns 29 Jul, 2024 @ 11:40pm 
No, it shows you replacing the blade of the second sword with the blade of the first sword, WITHOUT taking the second sword out. I mean, did you recreate the FIRST SWORD, ENTIRELY, by putting a scroll, handle, and blade back into the assembler while it's EMPTY FIRST?
Silver Sokolova 29 Jul, 2024 @ 7:06pm 
@Turbotowns yes, the link in my last message shows me recombining them
Turbotowns 28 Jul, 2024 @ 12:27pm 
@Silver Sokolova
Nice to see that it works for some, or, AT ALL.
Did you try to recreate a weapon by putting those three things back into the forge?