Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm working on a mod to make the vanilla invisible wiring craftable in the wiring station (there's one that adds them to the teleshop which I found annoying).
Hopefully I'll also figure out a way to make them visible under certain conditions (either while using the scanner or holding the wiring tool, whatever is possible).
If you want to play with the wiring panels, play with them. Make a light, two wall switches and two wall buttons. Connect the red output from whichever panel you want to figure out how to use to the light, and either a switch or button to each of it's blue inputs (I recommend a switch for most of them, try wiring one two both inputs as well). Every object with a blue input node has an on and off state, and the wiring panels simply change how those states are turned on or off.