Stellaris
4,378 평점
Downscaled Ships
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업데이트일
5.483 MB
2016년 5월 18일 오후 1시 18분
2021년 11월 25일 오전 8시 10분
업데이트 노트 90개 (보기)

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Downscaled Ships

설명
Compatible with 3.2.*

Compatibility patches:
DLC:
-Aquatic ship set DLC

Mods:
-AI ship set.
-Sins of the Prophets.
-EAC: At War Patch

Graphical mod only. No gameplay changes.

This mod fixes a couple of problems with the default visuals:
  • Fleets are too tightly packed and ships often clip through each other. Once you have a big and especially if you have allies, you can't even tell one ship from another. Not to mention the far bigger mess that two large fleets crashing into each other creates. Downscaling every ship type fixes this.

  • You don't get a proper sense of capital ships and escort ships because the scale between ship classes increases more or less linearly and corvettes for example are just too big compared to battleships. This mod creates a clear distinction in scale between corvettes/destroyers and cruisers/battleships.

  • Turrets are scaled down relative to ship sizes to make ships feel bigger.

  • Engine exhaust trails and some weapon effects are scaled down as well.

  • Also rescaled: starbases, habitats, stations, defense platforms and various creatures and objects around the galaxy.

No trails mod: https://sp.zhabite.com/sharedfiles/filedetails/?id=886734961

Reporting scaling issues:
-Use the console command "tweakergui entity.names" in-game and give me the name of the ship model.

Compatibility/information:
-Multiplayer: every player needs to have this mod enabled.
-Not achievement compatible.
-This mod is not made for improving performance.
-Mod compatibility: mods that add new ship models need a compatibility fix. Otherwise they will look bigger compared to the vanilla ships. See the list below or search the workshop (not all patches are listed here).

Requesting additional compatibility patches:
-It's not complicated to make one but it is tedious (see the tutorial here). I recommend making one yourself by looking at how the other compatibility patches were made.

Change log:
10/12/2017: fixed oversized ship preview images
23/02/2018: rescaled titans, colossi, starbases
24/02/2018: rescaled mining/research/terraforming/observation stations, defense platforms, pirate ships and stations as well as other neutral things around the galaxy, laser beam width
15/12/2018: fixed L gate builder ship sizes

Donations: http://www.paypal.me/chondrite126
인기 토론 모두 보기(6)
13
2023년 7월 18일 오전 4시 28분
Revert change?
EpicNinjaser
9
2019년 1월 21일 오전 8시 43분
Compatibility patch for Star Wars Ships.
DoorMatt
3
5
2021년 7월 20일 오후 2시 56분
고정됨: Tutorial for creating a compatibility patch
Kondi
댓글 1,088
Strateg Prikolist 2025년 4월 23일 오전 10시 53분 
Riddle Escorts are just invisible for me for some reason
Piolew55 2025년 3월 26일 오후 1시 36분 
Still Works fine for me, the same with the no trails mod
Chungus Amongus 2025년 2월 3일 오전 11시 42분 
Hi there, also curious if this still works since 4.0 might bring some interesting modding opportunities? Asking on behalf of Xacharias the creator of the Ultra Dreadnought mod as they might update their mod for 2025
Evan 2025년 1월 30일 오전 8시 09분 
does this still work?
Stwiumfever4 2024년 12월 29일 오후 10시 17분 
Is there a way you could make NSC compatible?
ChocolateZajec 2024년 12월 25일 오후 2시 53분 
Any chance there's a version meant for 1.9?
MysticDragonwolf89 2024년 9월 9일 오전 12시 40분 
I love the mod!!! Is there a patch for Gigascructures? the blokkats are just too big that they engulf the screen.
Druid 2024년 8월 24일 오후 11시 31분 
The 2 newest shipsets cybernetic and robotic have glitches with this mod installed. For example the middle module of starbases is removed, but there is also other glitches.
Juwatu 2024년 7월 29일 오전 1시 34분 
FYI causes graphic issues with the new ship sets