Stellaris
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Downscaled Ships
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5.483 MB
2016年5月18日 13時18分
2021年11月25日 8時10分
90 項目の変更履歴 ( 表示 )

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Downscaled Ships

解説
Compatible with 3.2.*

Compatibility patches:
DLC:
-Aquatic ship set DLC

Mods:
-AI ship set.
-Sins of the Prophets.
-EAC: At War Patch

Graphical mod only. No gameplay changes.

This mod fixes a couple of problems with the default visuals:
  • Fleets are too tightly packed and ships often clip through each other. Once you have a big and especially if you have allies, you can't even tell one ship from another. Not to mention the far bigger mess that two large fleets crashing into each other creates. Downscaling every ship type fixes this.

  • You don't get a proper sense of capital ships and escort ships because the scale between ship classes increases more or less linearly and corvettes for example are just too big compared to battleships. This mod creates a clear distinction in scale between corvettes/destroyers and cruisers/battleships.

  • Turrets are scaled down relative to ship sizes to make ships feel bigger.

  • Engine exhaust trails and some weapon effects are scaled down as well.

  • Also rescaled: starbases, habitats, stations, defense platforms and various creatures and objects around the galaxy.

No trails mod: https://sp.zhabite.com/sharedfiles/filedetails/?id=886734961

Reporting scaling issues:
-Use the console command "tweakergui entity.names" in-game and give me the name of the ship model.

Compatibility/information:
-Multiplayer: every player needs to have this mod enabled.
-Not achievement compatible.
-This mod is not made for improving performance.
-Mod compatibility: mods that add new ship models need a compatibility fix. Otherwise they will look bigger compared to the vanilla ships. See the list below or search the workshop (not all patches are listed here).

Requesting additional compatibility patches:
-It's not complicated to make one but it is tedious (see the tutorial here). I recommend making one yourself by looking at how the other compatibility patches were made.

Change log:
10/12/2017: fixed oversized ship preview images
23/02/2018: rescaled titans, colossi, starbases
24/02/2018: rescaled mining/research/terraforming/observation stations, defense platforms, pirate ships and stations as well as other neutral things around the galaxy, laser beam width
15/12/2018: fixed L gate builder ship sizes

Donations: http://www.paypal.me/chondrite126
人気スレッド 全て表示 (6)
13
2023年7月18日 4時28分
Revert change?
EpicNinjaser
9
2019年1月21日 8時43分
Compatibility patch for Star Wars Ships.
DoorMatt
3
5
2021年7月20日 14時56分
ピン留め: Tutorial for creating a compatibility patch
Kondi
1,088 件のコメント
Strateg Prikolist 4月23日 10時53分 
Riddle Escorts are just invisible for me for some reason
Piolew55 3月26日 13時36分 
Still Works fine for me, the same with the no trails mod
Chungus Amongus 2月3日 11時42分 
Hi there, also curious if this still works since 4.0 might bring some interesting modding opportunities? Asking on behalf of Xacharias the creator of the Ultra Dreadnought mod as they might update their mod for 2025
Evan 1月30日 8時09分 
does this still work?
Stwiumfever4 2024年12月29日 22時17分 
Is there a way you could make NSC compatible?
ChocolateZajec 2024年12月25日 14時53分 
Any chance there's a version meant for 1.9?
MysticDragonwolf89 2024年9月9日 0時40分 
I love the mod!!! Is there a patch for Gigascructures? the blokkats are just too big that they engulf the screen.
Druid 2024年8月24日 23時31分 
The 2 newest shipsets cybernetic and robotic have glitches with this mod installed. For example the middle module of starbases is removed, but there is also other glitches.
Juwatu 2024年7月29日 1時34分 
FYI causes graphic issues with the new ship sets