Qbeh-1: The Atlas Cube

Qbeh-1: The Atlas Cube

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13 May, 2016 @ 2:36pm
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Description
Three chambers

I think this is a hard map for most people. Also, it's a bit big, so expect lag at the beginning and end (maybe turn down your settings if it's too choppy).

Contest submission for Mrs. Ellie's mapping contest.

It appears that updating the original isn't working properly for me. I will leave the old version up until the judging is over. This submission is only building upon what I originally had to fix/adjust things.

Update: 1.1
-Changed first chamber's ceiling
-Created a way for players to get back into the 2nd chamber if they forgot cubes
-Moved the placement cubes around in the 2nd chamber
-Minor details added to 2nd chamber
-Final chamber is more detailed
-Final chamber now requires use of green cubes
-Increased the size/updated the design of the ending

Thank you all for giving me such wonderful feedback and comments!

7 Comments
wizcreations 8 Oct, 2021 @ 3:07pm 
It's possible to get yourself in an unwinnable condition. If after completing the first room you do not grab the blue cube that opened the door, you have no way to come back and grab it after proceeding to the tunnel following the purple cube. Recommend removing the wall that drops upon entering this first room
Beepin  [author] 26 Aug, 2018 @ 7:58pm 
@rupo67 Thank you for the kind words, I'm glad you enjoyed it! As far as secrets go, I didn't make anything that offshoots from the paths you can play to discover something. There are a few design pieces that I think most players would overlook (like stairs being made of totems, a deactivated-portal, a block plugging a waterfall, and a few others), but no, I didn't think to add any hidden secrets.
Happiest Man Alive 26 Aug, 2018 @ 2:40pm 
Very cool level. Completely different look than all the other custom levels I played so far. I really very much like the design. Not nearly as hard as it looks at first sight if you keep your cool and keep concentrated, but still a decent challenge. It was a pleasure finishing it. Thank you so much for it.

By the way, does your level house any secrets?
Berahlen 28 Apr, 2017 @ 10:47pm 
Loved it. Felt like I might've cheated green blocking over the central door -- I'm not actually sure if that was intended. Last room was beautiful.
Limboh 10 Jul, 2016 @ 3:32am 
Easily the best level in the workshop.
Mariah5861 8 Jun, 2016 @ 11:12am 
This map is beautifully engineered and just a delight to play. Thank you for your hard work!
Mrs Ellie 13 May, 2016 @ 3:03pm 
Not a problem, Beepin - I counted your favorites. :)