Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- "Does smoke in LWotC nullify bonuses to critical chance for "flanking" and "exposed""?
Google Gemini AI answer:
- "This is a bit tricky, and it depends on what you mean by "nullify." Here's the breakdown:
Flanking: Smoke grenades do not affect flanking itself. As I mentioned before, flanking in LWotC is about positioning, not line of sight. So, even if an enemy can't see your soldier through the smoke, if that soldier is positioned to the enemy's side, they are still considered flanking. This means the flanking crit bonus will still apply.
Exposed: This is where it gets interesting. "Exposed" in LWotC usually refers to an enemy that has no cover. Smoke grenades do provide cover. Therefore, a unit in smoke is technically no longer "exposed." This means any crit bonuses specifically tied to the "exposed" status would be negated.
Abilities with crit bonuses for flanking or exposed will still get the flanking bonus, even if the target is in smoke."
Not for the classic X2 highlander, though.
https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.22.3
Thank you for your help :)
I still use this with WotC. I don't think it's been fixed by Firaxis.
Other than that I love it, but would you consider looking into the Indicator incompatibility?
Cheers