Cities: Skylines

Cities: Skylines

130 ratings
TOD_Brown_Grass
   
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Assets: Tree
File Size
Posted
Updated
680.077 KB
27 Nov, 2015 @ 7:00pm
9 Jan, 2016 @ 10:21pm
2 Change Notes ( view )

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TOD_Brown_Grass

In 1 collection by templeofdoom
The ToD Collection: Special Collection: Custom Grass Assets
10 items
Description
TOD_Brown_Grass by templeofdoom

Works best with /u/Boformer's Random Tree Rotation

Get it here or the sidebar.


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UPDATE:

Fixed vertex normals - model fully lit from all angles. Fixed mesh size / fixed scaling for random plopping.

Tris: 720
Texture: Alpha/Diffuse - 256x256
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12 Comments
<3 21 Feb, 2022 @ 2:16pm 
who the hell is tod
sevenof9 10 Mar, 2017 @ 5:15pm 
Looks great.
eeffoc 7 Jan, 2017 @ 9:08am 
this brown grass comes in handy all the time
martonsky 19 Sep, 2016 @ 11:41am 
Thank you!
templeofdoom  [author] 15 Apr, 2016 @ 11:27pm 
Thanks @MrMaison!
MrMaison 11 Apr, 2016 @ 4:56pm 
I don't know what took me so long to grab these.....Nice work!
Trashbot 10 Feb, 2016 @ 8:29am 
Templeofdoom, your grass works like a charm with Bo's tree rotation. Great grasses! Thank you again !
Trashbot 9 Feb, 2016 @ 8:01pm 
Thank you very much !
templeofdoom  [author] 9 Feb, 2016 @ 8:00pm 
Yah it could be just the design then. Try to use Boformer's tree rotation mod - that will help big time as it will actually rotate the mesh so you get a better coverage from all angles. I use it with great success. Here's the link. PS- that mod also makes all your trees rotate and it looks a lot better.

http://sp.zhabite.com/sharedfiles/filedetails/?id=556784825
Trashbot 9 Feb, 2016 @ 7:55pm 
I used many however from one angle they are thin and from another they are normal.